Search Results
Showing results 61 to 80 of 147
Make your own Antelope Horns!
Source Institutions
In this craft activity, learners will explore the structure and purpose of antelope horns by constructing their own headband using toilet paper rolls and yarn.
Pattern Sticks
Source Institutions
In this activity, learners compete to be the first to win twenty counting pieces. First, learners draw patterns on only one side of four craft sticks.
Is it a Fair Game?
Source Institutions
In this math activity, learners play two versions of a card game and decide what makes a game fair. Learners also practice addition and subtraction skills.
Toma Todo
Source Institutions
In this activity, learners play a traditional Mexican game of chance with a twist. Learners take turns spinning a special "Toma Todo" top.
Race to the Dollar
Source Institutions
In this math activity, learners play a card game to practice adding coins quickly, just like a banker. First, learners create coin cards. Next, the cards are dealt to each player.
Sustainable Fishing
Source Institutions
In this activity, learners use a model for how fishing affects marine life populations, and will construct explanations for one of the reasons why fish populations are declining.
Ocean Home: Swimming Fishes
Source Institutions
In this activity, learners model, on a human-sized board game, how changes in water temperature may affect fish distributions and, ultimately, fisheries.
Fantastic Fractions
Source Institutions
In this math lesson, learners compare pattern blocks to visually understand halves, thirds, and sixths.
I Am/Who Has: A Litter Matching Game
Source Institutions
In this game, learners match descriptions of marine debris (shoes, batteries, paper towels, etc.) to images of these items.
Wild or Domestic Animal Game
Source Institutions
In this quick activity (page 2 of PDF), learners will play a game using their observation and listening skills, interpreting clues from each other to deduce their secret animal identity.
Take a Guess
Source Institutions
In this activity, learners use what they know about probability to figure out what is in a mystery bag. Learners analyze data to guess how many of each color crayons are in the bag.
Acting Out
Source Institutions
This activity (on pages 21-32 of PDF) has learners act out several classic brain teasers.
Match Rock
Source Institutions
In this activity, learners try to figure out who has their matching rock type by reading a description of their rock (no talking!).
Traits Bingo
Source Institutions
In this game, learners cross off or color bingo squares in response to questions about their traits.
Stem Cell Differentiation Game
Source Institutions
This game uses a modified Uno deck to review concepts related to stem cell research and diabetes.
How High (or Low!) Can You Go?
Source Institutions
In this math activity, learners play a game using their number sense to make the highest or lowest number possible. Use this activity to explore place value and/or decimals.
The Carbon Cycle Game
Source Institutions
In this activity, learners take on the role of a carbon atom and record which reservoirs in the carbon cycle they visit.
Fish Family Identification
Source Institutions
In this game, students will become familiar with fish shapes, learn that fish within a given taxonomic family have similar body shapes, and discuss how different body shapes enable fish to survive in
Get Moving! Active Play Indoors and Outdoors
Source Institutions
In this activity, learners explore the importance of active play.
Dicey Directions
Source Institutions
In this game, learners are stuck in a right turn only world! Learners take turns rolling a die and moving their game pieces along the lines of a grid to get "home," by only making right turns.