Search Results
Showing results 1 to 20 of 21

Whose Fault Is It?
Source Institutions
In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.

Light Quest
Source Institutions
Learners test their "light-smarts" by playing a game called "Light Quest!" The game board represents an atom and each player represents an electron that has been bumped into the atom's outer unstable

You Can't Take It With You
Source Institutions
This activity models the necessary balance of creating power and cleaning up its associated waste. Learners participate in a game where they attempt to move forward toward a goal.

Building Bingo
Source Institutions
In this on site "field trip" activity (located on pages 6-9 of PDF), learners get hands-on experience identifying building materials by playing "Building Bingo".

Power Up!
Source Institutions
In this online game, learners must purchase power plants for their city.

The Best Dam Simulation Ever
Source Institutions
This online simulation game explores the different consequences of water levels on the Columbia River in the Pacific Northwest.

Sustainable Fishing
Source Institutions
In this activity, learners use a model for how fishing affects marine life populations, and will construct explanations for one of the reasons why fish populations are declining.

The Carbon Cycle Game
Source Institutions
In this activity, learners take on the role of a carbon atom and record which reservoirs in the carbon cycle they visit.

The Carbon Cycle: How It Works
Source Institutions
In this game, learners walk through an imaginary Carbon Cycle and explore the ways in which carbon is stored in reservoirs and the processes that transport the carbon atom from one location to another

Nowhere to Hide
Source Institutions
In this online simulation, learners can see adaptation and camouflage in action.

Who Can Harvest a Walleye?
Source Institutions
This activity focuses on interactions within Earth systems and the effects of human activities. In this activity learners build a biomass pyramid.

Help Wanted
Source Institutions
In this interactive board game, learners "hire" different types of scientists to help canine character Ruff Ruffman solve unusual problems.

The Carbon Cycle: Carbon Tracker
Source Institutions
In this activity, learners play NOAA's Carbon Tracker game and discover ways to keep track of carbon dioxide and other greenhouse gases in the world.

Energy Choices Board Game
Source Institutions
This board game teaches learners about energy decision making. Players select cards that determine the transportation and home design that will influence their expenses as they play.

Puzzled Partners
Source Institutions
In this web-based activity, learners try to figure out who in an online chat room has their matching puzzle piece.

Mating Game
Source Institutions
In this game (on pages 14-21), learners explore how each human being inherits genetic traits such as eye color.

Artificial Intelligence: The Intelligent Piece of Paper
Source Institutions
This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ

North American Endangered Amphibians Card Game
Source Institutions
In this activity, learners can play two card games related to endangered species, specifically North American amphibians.

Stabilization Wedges Game
Source Institutions
This game introduces learners to the scale of the greenhouse gas problem, plus technologies that already exist to dramatically reduce our carbon emissions and prevent climate change.

Survivors! The People of the Arctic
Source Institutions
In this activity, learners use maps to locate the Arctic region and use a word game to discover the types of resource people need to survive in the extreme climate.