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Learners trace, cut out and fly a boomerang, outdoors or in a large indoor space.

1 cent - $1 per student Ages 4 - 14 10 to 30 minutes
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This activity (page 1 of the PDF under SciGirls Activity: Exercise and Memory) is a full inquiry investigation into the effects of exercise on short term memory.

free Ages 8 - 14 30 to 45 minutes
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In this Cyberchase activity, learners use numbers to create CyberOlympic teams with the fastest times.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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In this activity, learners explore watercraft engineering and sailing.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this fun activity for any size group, early elementary learners complete physical challenges while playing a game. Learners add new challenges to the "wheel of fitness" that they want to try.

1 cent - $1 per group Ages 4 - 6 10 to 30 minutes
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In this environmental health activity, learners investigate their breathing and pulse rates, and learn how these measurements are affected by physical activity.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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In this activity about the relationship between food and energy (page 8 of PDF), learners estimate average daily baseline energy (Calorie) needs and energy needs for different levels of activity.

free Ages 8 - 14 45 to 60 minutes
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In this math lesson, learners construct box-and-whisker plots to analyze and compare data sets. Learners investigate whether or not long-legged people run faster than short-legged people.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this exercise and nutrition activity, learners will explore how food is the fuel that powers them. They will create a chart to figure out how many calories they burn during recess.

$5 - $10 per student Ages 11 - 14 1 to 7 days
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This activity (on page 2 of the PDF under SciGirls Activity: Luge) is a full inquiry-based challenge related to motion and design optimization.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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In this version of a Sumo wrestling bout, players use mathematical skills to move their opponent's counter beyond the track and "out of the ring." Learners reveal playing cards and the player with the

1 cent - $1 per group Ages 6 - 11 5 to 10 minutes
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In this activity, learners are challenged to design and construct a trophy for prize-winning sports equipment.

$5 - $10 per group Ages 8 - 18 10 to 30 minutes
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In this activity, learners explore the importance of active play.

1 cent - $1 per group Ages 4 - 8
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The goal of this activity is to build a miniature bobsled that is either the fastest or the slowest. Learners use recycled materials to design, build, and test their bobsled on a bobsled track.

$5 - $10 per group Ages 6 - 18 10 to 30 minutes
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In this physics activity (page 8 of the PDF), learners will explore the concept of inertia by attempting to run and stop quickly.

1 cent - $1 per group Ages 11 - 14 10 to 30 minutes
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This activity demonstrates the importance of wearing a helmet to protect the brain. An egg is used to symbolize a head with the shell as the skull and the inside of the egg as the brain.

1 cent - $1 per group Ages 4 - 14 10 to 30 minutes
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This activity (on page 2 of the PDF under SciGirls Activity: Tug O' War) is a full inquiry investigation into tug-of-war physics. Groups of learners will test two tug-of-war strategies.

$10 - $20 per group Ages 8 - 14 2 to 4 hours
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In this design challenge activity, learners invent an emergency shelter that can fit a person and is sturdy and quick to build.

$10 - $20 per group Ages 8 - 14 30 to 45 minutes
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In this activity about physical stress (page 28 of PDF), learners discover that muscles and bones need to work to stay strong.

$1 - $5 per group Ages 6 - 11 1 to 4 weeks
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In this activity, learners explore what is and is not active play and how it contributes to a healthy body and mind. Making active play a routine part of every day is a key concept of the experience.

1 cent - $1 per group Ages 4 - 8 45 to 60 minutes