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Mid-Air Maneuver: Skateboard Science
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To understand how skaters turn in midair, try this little experiment! Individuals can do this activity alone, but it works better with a partner.

Your Energy Needs
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In this activity about the relationship between food and energy (page 8 of PDF), learners estimate average daily baseline energy (Calorie) needs and energy needs for different levels of activity.

Base Station Walk-Back
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In this activity, learners will train to improve lung, heart, and other muscle endurance as they walk a progressive, measured distance.

Do a Spacewalk!
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In this activity, learners train to increase muscular strength and improve upper and lower body coordination by performing the “bear crawl” and the "crab walk.” Learners perform the exercises over tim

Crew Strength Training
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In this activity, learners will train to develop upper and lower body strength in their muscles and bones by performing body-weight squats and push-ups.

Momentos de Mixing in Math: Varias Actividades Matemáticas de 5 ó 10 Minutos
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Los Momentos de Mixing in Math son actividades de 5 a 10 minutos que mantienen a los chicos ocupados, aprendiendo sobre el mundo, y usando matemáticas por su cuenta.
Math and Creativity Posters
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These math posters have questions written on them, such as: How many colors can you name in a minute? or How many seconds can you balance on one foot?

Skateboard Disaster
Learners examine collisions between two skateboards carrying different masses. They learn about conservation of momentum in collisions.

Pitch, Roll and Yaw: The Three Axes of Rotation
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In this activity (page 87 of the PDF), learners move their bodies to better understand the three axes of rotation: pitch, roll and yaw.

Stethoscope
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Make a copy of the first stethoscope with only a cardboard tube! René Laennec invented the first stethoscope in 1819 using an actual paper tube!

Moving to a Healthier Life
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This game presents you with several different choices you can make in the course of your everyday life to increase your level of physical activity and be healthier.
Catch the Beat
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This is an activity about music, movement, and math. Learners will start a rhythm pattern with 2, 3, or 4 beats. For instance, tap your foot, jump, clap, repeat.

Hunger Signals
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This game explores the different reasons we choose to eat, and helps us be aware of when our body needs food and when it does not.

Olympic Track Meet
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In this activity, learners discover how exercise helps keep the body healthy. Learners increase their heart rates by running and understand how running fast versus walking affects their pulse rates.

Line Up: Using Math To Stand In Line
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Put math of measurement into lining up — and make waiting in line fun. Choose a size characteristic that learners can physically compare, such as foot length or hair length.
Filling the Time
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Build time sense into the schedule by asking learners to predict what can happen in a certain amount of time: We have 20 minutes before outdoor time. What can you get done?

Sock It To Me
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In this activity, learners discover how sweating makes us feel cooler. Learners put on one damp sock and one dry sock and sit in front of a fan.

Mission: Control!
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In this activity and game, learners will train to improve balance and spatial awareness by performing throwing and catching techniques on one foot.

Slowing the Flow
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In this experiment, pairs of learners explore how cold water affects circulation. The mammalian diving reflex (MDR) slows circulation when the body is exposed to cold water.

Curve Control
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In this online game, learners must keep their snowboarding racer in the middle of the course without veering off track or hitting obstacles.