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Bouncing Balloons
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In this sports-themed engineering activity, learners create super bouncy balls out of balloons. Learners brainstorm, test their designs, and share results.

Workin' It Out
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In this activity, learners explore how to stay fit the fun way. Learners participate in three physical activities.
Five Second Dash
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This is an activity about prediction. How far can you hop in 5 seconds? Could you make it to the door? Across the room? Everyone lines up and tries it.

Engineered Sports
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In this activity, learners explore the concept of how aerospace engineering has impacted sports, specifically exploring the design of golf balls.

Parabola Basketball
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In this activity, learners build mini-basketball courts and explore the laws of physics. Learners discover that everything you throw or shoot on earth travels in a parabola.

Clothespin Workout
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This is a great activity about human energy production. Learners will work out with a clothespin to investigate why hockey players jump on a stationary bike after an intense game.

Cardiac Hill
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In this outdoor activity linking human health to the environment, learners use their pulse rates as a measure of the effort expended in walking on different slopes.

Crunch Time
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In this quick and easy activity and/or demonstration, learners use two empty 2-liter bottles and hot tap water to illustrate the effect of heat on pressure.

Get-Moving Game
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In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.

Healthy Choices: A Family A-Fair
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Learners and their families celebrate and recognize the importance of making healthy choices every day by participating in a health fair.

Race for Survival
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During this interactive "survival" game, students learn about the importance of camouflage and how it helps animals to blend into their surroundings, as either predator or prey.

Pedal Power
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In this engineering activity, learners examine bicycle mechanics and gear ratios. Learners determine which gears will help them bike a set course in the shortest amount of time.

CyberOlympic Card Game
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In this Cyberchase activity, learners use numbers to create CyberOlympic teams with the fastest times.

Sail Away
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In this activity, learners explore watercraft engineering and sailing.

Jump for the Moon
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In this activity, learners will train to increase bone strength and to improve heart and other muscle endurance by performing jump training with a rope, both while stationary and moving.

Variation Game
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In this set of outdoor games, learners play the role of monkeys that are trying to get enough resources (food, shelter, and space) to survive.

Space Stations: Beans in Space
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In this activity, learners perform 20 arm curls with cans that simulate the weight of beans on Earth versus the weights of the same number of beans on the Moon and in space.

Double Dutch Distractions
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This activity (page 2 of the PDF under SciGirls Activity: Double Dutch) is a full inquiry investigation into whether hearing or seeing has a bigger effect on jump rope performance.

Relative Speed of Dinosaurs
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In this activity, learners interpret three trackways and use measurements and a formula to infer the relative speed of dinosaurs.

Jump Like a Frog
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In this math activity, learners jump and measure how far they can jump on different surfaces using different jumping techniques.