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Circuit Game
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In this activity, learners build a game that tests their steadiness. Learners construct the game board by setting up an electrical circuit and a wand.

A-Mazing Robot
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This activity lets you program your 'robot' (a willing friend) to pick up and dispose of some 'toxic waste' using as few commands as possible.

Fill It Up
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Players take turns adding shapes made of three squares to a grid. They try to fit their shapes on the grid in a way that blocks the other player.

Share Your Planet
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In this cooperative game, learners devise strategies about sharing a small space with each other.

Sound Charades
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In this game, learners create flash cards with an image on one side (of an animal, for example) and the sound that animal makes on the other.

Dots to Squares
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As learners play this strategy game, they develop understanding of squares, area, and perimeter. On each turn, a player draws a line between two dots next to each other on the grid.
Stacking Dice
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In this math game, learners try to earn the most points by winning stacks of four dice. Learners practice number recognition and addition skills.

Formulas Poker
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In this adapted version of poker, learners practice writing chemical formulas by playing this chemistry card game.
What's the Difference?
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In this sorting activity, learners play a game in which they try to identify the largest number of differences between two objects.

Synaptic Tag
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In this outdoor activity, learners review the parts of the synapse and their functions by playing a game.

The Game of Life: Stem Cell Edition
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In this activity, learners play a game that models what happens as stem cells differentiate into different cell types.
Spin to Win!
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In this math activity, learners play a probability game and try to be the first to get to the end of the game board path .This activity guide contains a material list, black line masters for the game

Extinct!: Are You Smarter than a Plant?
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In this online activity, learners find out whether they are smart enough to survive as a plant.
Pass or Roll!
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In this math activity, learners play a game in which every roll can earn you counters, but if you roll the wrong number (6), you have to put everything back.

CyberOlympic Card Game
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In this Cyberchase activity, learners use numbers to create CyberOlympic teams with the fastest times.

Boredom Buster
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In this Cyberchase activity, use grid coordinates to share secret pictures with a friend. Color squares of a grid to make a picture (like a smiley face) that you keep hidden from the other person.

Gollywood Squares Game
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In this Cyberchase activity, roll the die and count off spaces on the game board to earn money and collect CyberSquad autographs. To win the game, be the first to buy four different autographs.

You Can't Take It With You
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This activity models the necessary balance of creating power and cleaning up its associated waste. Learners participate in a game where they attempt to move forward toward a goal.

Twelve at a Time
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As learners play this game, they build skills in area, perimeter, multiples and factors. They take turns making rectangles with 12 squares on the grid.

Cuatro en Línea
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¡Este juego de estrategia tiene reglas sencillas pero puede ser un reto! Los jugadores empiezan con una red de hexágonos vacía. En su turno cada jugador pone su inicial en un hexágono vacío.