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In this activity about the baroreceptor reflex (BR) arc (page 123 of the PDF), learners discover the importance of maintaining adequate arterial blood pressure through a role playing exercise.

1 cent - $1 per group Ages 8 - 18 45 to 60 minutes
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In this activity, learners will simulate the interactions between a predator population of gray wolves and a prey population of deer in a forest.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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This activity (on pages 35-43) lets learners analyze a "herd of elk" to detect the spread of a bacterial disease called brucellosis.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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Somatic Cell Nuclear Transfer (SCNT) is a cloning method that involves transferring a nucleus from a somatic cell of the individual to be cloned to an enucleated egg.

1 cent - $1 per group Ages 11 - 18 1 to 2 hours
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In this activity, learners pretend that they are orcas and search for their "pods" using Morse code.

1 cent - $1 per student Ages 8 - 11 45 to 60 minutes
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In this group activity, learners will mark important developments of life on Earth on a timeline (each foot in length representing 200 million years).

1 cent - $1 per group Ages 11 - adult 45 to 60 minutes
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In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors.

1 cent - $1 per group Ages 6 - 18 30 to 45 minutes
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In this activity, learners are introduced to tree rings by examining a cross section of a tree, also known as a “tree cookie.” They discover how tree age can be determined by studying the rings and ho

1 cent - $1 per group Ages 8 - 18 45 to 60 minutes
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This activity demonstrates the importance of wearing a helmet to protect the brain. An egg is used to symbolize a head with the shell as the skull and the inside of the egg as the brain.

1 cent - $1 per group Ages 4 - 14 10 to 30 minutes
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In this puzzle, learners investigate the decisions involved in linking a network between houses in a muddy city.

1 cent - $1 per student Ages 8 - 18 30 to 45 minutes
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In this activity on page 60, learners examine and simulate wildlife entanglement by experiencing what it might be like to be a marine animal trapped in debris.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this activity, learners perform an experiment that models a chromatography-like process called electrophoresis, a process used to analyze DNA.

1 cent - $1 per student Ages 8 - 18 10 to 30 minutes
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In this simulation, learners explore how ocean currents spread all kinds of pollution—including oil spills, sewage, pesticides and factory waste—far beyond where the pollution originates.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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In this activity about neuron/target muscle recognition (page 44 of the PDF), learners arranged in two rows facing away from each other use string to simulate neural development.

1 cent - $1 per group Ages 8 - 18 45 to 60 minutes
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In this environmental science lesson, learners will examine hazardous chemicals and their effects on human health and the environment.

1 cent - $1 per group Ages 14 - 18 1 to 2 hours
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In this activity, learners identify the reproductive parts of plants and the animal (bee) structures involved in pollination.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
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In this activity about sea otters, learners make their own "otter whiskers" and use them to find objects underwater.

1 cent - $1 per student Ages 4 - 11 5 to 10 minutes
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Learners work in groups to build model cars from paper parts. First, each learner builds cars individually and the group times themselves.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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In this simulation activity, learners observe what can happen when ocean waves churn up water and oil from an oil spill.

1 cent - $1 per group Ages 6 - 14 10 to 30 minutes
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In this activity about computer programming, learners follow instructions in a variety of ways in order to successfully draw figures.

1 cent - $1 per group Ages 6 - 18 45 to 60 minutes