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I Spy Shapes
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The learner will ask yes-no questions to identify a secret shape (similar to Twenty Questions). Build understanding of shapes and logic skills with this game for all ages.
Underwater ROV
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In this online Flash game, learners will explore a coral reef using an underwater remotely operated vehicle (ROV).
Whose Fault Is It?
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In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.
Building Bingo
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In this on site "field trip" activity (located on pages 6-9 of PDF), learners get hands-on experience identifying building materials by playing "Building Bingo".
How Many In a Minute
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In this activity, learners will keep track of how much they can do in one minute. Instructors can pick something everyone will do for a minute, such as jumping up and down or drawing stars.
Size Them Up: Learning About Volume and Capacity
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In this activity, learners will put a set of containers in order by capacity. Would the tallest container hold more or less water than the wide, short one?
Slush Rush
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In this online game, learners run an outer space drink stand and thirsty alien customers are on the way.
Narrow It Down: Asking Yes-No Questions
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In this activity, the learner asks yes-no questions to identify a secret object (similar to Twenty Questions). This game is easy to adapt for different ages and different kinds of contexts.
Any Year Calendars
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This PDF contains 12 calendars (12 months). Each month contains activities about math. Things to do on familiar holidays (like July 4), less common holidays (like Backward Day), and any day.
Guess My Rule
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In this activity, learners play a guessing game to explore classification.
Line Up: Using Math To Stand In Line
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Put math of measurement into lining up — and make waiting in line fun. Choose a size characteristic that learners can physically compare, such as foot length or hair length.
Narrow it Down: Numbers
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In this activity, learners will ask yes-no questions to identify a secret number (similar to Twenty Questions). Combine logic and numbers in this game for all ages.
Mission: Control!
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In this activity and game, learners will train to improve balance and spatial awareness by performing throwing and catching techniques on one foot.
Population Study Game: Oh, Deer!
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In this activity, learners model a population of deer and see how the number of deer changes over time.
Artificial Intelligence: The Intelligent Piece of Paper
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This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ
Número misterioso
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Combine la lógica y los números en este juego para todas las edades.
Mystery Number
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Combine logic and numbers in this game for all ages. Players start with a 10x10 grid of the numbers 1 to 100. One person chooses a secret number and announces the range in which it falls.
Guess My Rule
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In this simple game, learners start to understand how to sort and categorize objects by trying to guess the connection between three items that someone else has chosen.
Stop: Practice Stopping at Vehicle Intersections
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This is an online game about stopping distance. Learners choose one of three vehicles and one of three speeds.
Jump on Tens: Counting Fun
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Learners combine counting, multiples, and number patterns with jumping up and down. To start, pick a counting number.