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String Genome
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In this biology activity (page 5 of the PDF), learners use yarn and sticky labels to build a model of a DNA strand. They discover that DNA is very long, very skinny, and packs well into cells.

Measuring Your Breathing Frequency at Rest
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In this activity about the brain and sleep (on page 138 of the PDF), learners measure their resting breathing rates. Learners will discover that breathing frequencies vary amongst individuals.

Skin Deep
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In this activity, learners explore how to protect their skin while applying pesticides to plants.

Screen Time
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This game asks you a series of questions about how much time you spend in front of a screen, not being active.

Is That DNA in My Food?
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In this activity, learners extract DNA from wheat germ. Use this activity to introduce learners to DNA, biotechnology and genetic engineering.
Bee Talk
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In this activity, learners smell bottles containing bee pheromone molecules (or herb/spice extracts as a substitute). Bees release these molecules to send messages to each other.

Drain Game
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In this activity (on pages 36-39), learners make a model of a watershed out of paper, then run water down the mountain to simulate how rainfall and pollution affect watersheds.

Find the Fat
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Fat is a very important component in our diet. It's the most efficient source of energy in our bodies, and plays an important role in the flavor of foods.

Sound Charades
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In this game, learners create flash cards with an image on one side (of an animal, for example) and the sound that animal makes on the other.
Mercury in the Environment
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In this environmental science lesson, learners will examine the dangers of mercury and how humans contribute to growing mercury emissions on Earth.

Better Hair Through Chemistry
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In this activity, learners hook up a hair to a lever system and create a hair hygrometer to measure changes in humidity.
Trading Places: Redox Reactions
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Visitors add drops of copper sulfate solution onto a steel nail. They observe the nail change color from silver to brown as the copper plates onto the nail.

Disease Detective
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This activity (on pages 35-43) lets learners analyze a "herd of elk" to detect the spread of a bacterial disease called brucellosis.

Modeling Mendel's Pea Experiment
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This modeling activity allows learners to discover for themselves what Mendel uncovered in his famous pea experiments.

CD Spinner
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In this activity, learners create a simple “top” from a CD, marble and bottle cap, and use it as a spinning platform for a variety of illusion-generating patterns.

Wheat Evolution: Sedimentation Testing
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In this activity (Page 30 of PDF), learners investigate the evolution of wheat by conducting sedimentation tests on different flours.

A Funny Taste
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In this activity, learners explore the different salinities of various sources of water by taste-testing.

Classification Line-up
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This activity was designed for blind learners, but all types of learners can use it to organize an interactive model for learning the classification system (taxonomy) of living things.

Mix and Match
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In this activity (7th activity on the page), learners use their sense of hearing to find a "sound match." Learners shake containers filled with items like dry seeds, sand, beans, etc.

The Missing Link
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In this activity, learners collect, analyze, and interpret information about objects in order to classify them into a cladogram. Use this activity to talk about how scientists classify things.