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Rutherford Roller
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In this activity, learners make a black box device that serves as an excellent analogy to Rutherford's famous experiment in which he deduced the existence of the atomic nucleus.

Exploring Tessellations (Grades 3-5)
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In this activity, learners repeat patterns in two and three dimensions to create tessellations.

Inverted Foucault Pendulum
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In this demonstration, learners explore a variation of a Foucault pendulum, but upside down.

Solving Playground Network Problems
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In this activity, learners use cooperation and logical thinking to find solutions to network problems on the playground.
Piece It Together: Puzzle Hunt
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In this activity, learners follow clues to find five puzzle pieces, then assemble them. This activity works well with a whole group, individuals, or families.

Simple Machine Challenge
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In this activity, learners are challenged, using everyday objects, to create simple machines to complete specific tasks.

Exploring Tessellations (Grades 6-8)
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In this activity, learners design unique tiles and make repeating patterns to create tessellations. This activity combines the creativity of an art project with the challenge of solving a puzzle.

Opti-Top
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In this activity, learners will create an optical illusion top. Learners will explore color mixing, physics and design through this activity.

Reflections
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In this quick activity, Dracula has a hole in his house and learners help solve the problem by using a mirror and protractor to reflect incoming light out of his house.

Mountains in the Sea
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In this 6-7 day investigation, learners begin with an introduction to seamounts that are present in the Gulf of Alaska.

Ramp it Up
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In this activity, learners will build ramps and test how the laws of physics apply do different objects. Learners will explore physics and cause and effect through this activity.

Personal Pinhole Theater
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Have you ever heard of a camera without a lens? In this activity, learners create a pinhole camera out of simple materials. They'll see the world in a whole new way: upside down and backwards!
Pour Some: Measure Serving Size
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Make snack time into measuring time and learn to read Nutrition Facts labels. Try this when you’re using “pourable” foods, such as cereal, yoghurt, or juice.
Narrow It Down: Asking Yes-No Questions
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In this activity, the learner asks yes-no questions to identify a secret object (similar to Twenty Questions). This game is easy to adapt for different ages and different kinds of contexts.

Cut-Fold-Staple
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In this activity, learners discover how to rotate a flat shape into the third dimension. Learners draw and cut out a shape that has at least one straight edge on an index card.

Marble Run!
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This activity (on page 2 of the PDF under SciGirls Activity: Luge) is a full inquiry-based challenge related to motion and design optimization.

Angle Hunting
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In this activity, learners use a hand-made protractor to measure angles they find in playground equipment.

Experimenting with Symmetry
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In this activity, learners use pattern blocks and mirrors to explore symmetry. Learners work in pairs and build mirror images of each other's designs.

Marble Ride
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In this activity, challenge learners to design a roller coaster ride for a marble using cardboard and other simple materials.

Ancient Observatories: Timeless Knowledge Activities
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This lesson plan provides learners with two activities to explore the connections between events in their lives and the seasons of the year.