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Showing results 1 to 17 of 17

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In this lesson, learners develop a robot arm using common materials. Learners explore design, construction, and teamwork, as well as materials selection and use.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners investigate how inkjet printers produce tiny, precise drops of ink.

$10 - $20 per group Ages 4 - adult 10 to 30 minutes
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In this interdisciplinary activity, learners create a Space Weather Action Center (SWAC) to monitor solar storms and develop real SWAC news reports.

Over $20 per group Ages 8 - 14 4 to 24 hours
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In this activity, learners explore electronic communication, the Morse Code system, and advances all the way through text messaging. Learners build a simple circuit, send messages to one another.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
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Use this model to demonstrate the goal of NASA's Kepler Mission: to find extrasolar planets through the transit method.

Over $20 per group Ages 11 - 18 10 to 30 minutes
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This activity requires a Pico Cricket (tiny computer). Learners work on designing and building a sound sensor out of household materials, like plastic wrap and cardboard.

Over $20 per group Ages 8 - 18 2 to 4 hours
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In this activity, learners create night lights using a plastic cup, programmable PICO Cricket, tri-color LED, and sensor.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
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In this activity, learners create painting machines that can paint moving forwards and backwards.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
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In this activity, learners listen to songs and decode hidden messages based on the same principle as a modem. As a final challenge, learners decode the binary messages in a music video.

free Ages 6 - 18 30 to 45 minutes
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In this activity, learners explore the concept of how engineering solved the problem of human/computer interface.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.

Over $20 per group Ages 11 - 18 1 to 2 hours
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This activity requires a Pico Cricket (tiny computer).

Over $20 per group Ages 8 - 18 4 to 24 hours
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In this activity, learners construct wands that play different notes depending on information from light sensors programmed via a PICO Cricket.

$5 - $10 per student Ages 11 - 18 30 to 45 minutes
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This activity (on page 2 of the PDF under GEMS Activity) is a full inquiry investigation into technology design and testing.

Over $20 per group Ages 8 - 14 2 to 4 hours
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In this activity, learners create their own weather forecast map.

free Ages 8 - 14 30 to 45 minutes
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In this activity (page 12), learners apply the concepts of pixilation and pointillism to the world of biomedical science.

$5 - $10 per group Ages 11 - 14 1 to 2 hours
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In this activity, learners explore electricity and conductivity to find that many things conduct electricity including copper, pencil lead, fruit, play-doh, and even people!

$1 - $5 per student Ages 8 - 18 30 to 45 minutes