Search Results


Showing results 301 to 320 of 390

Source Institutions
Add to list Details
This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.

free Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this activity about molecular diffusion (located on page 2 of the PDF under Nanosilver Activity), learners will make predictions and move molecules of iodine through a seemingly solid plastic sandw

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
Add to list Details
In this activity (on page 2 of PDF), learners create a low-tech refrigerator that requires no electricity to keep food from spoiling.

$1 - $5 per student Ages 8 - 18 1 to 2 hours
Add to list Details
Learners build a wind turbine and test it to see how much energy is created.

Over $20 per student Ages 11 - 18 45 to 60 minutes
Add to list Details
Learners will explore the scientific mystery behind a disappearing group of trees by examining data and attempting to explain the decline.

1 cent - $1 per group Ages 11 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners explore how engineers have improved roofing designs and materials in order to protect the contents of buildings.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
Add to list Details
In this activity about encryption, learners cut out a secret decoder badge from a handout and use it to encode messages to each other.

1 cent - $1 per student Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
This is an activity (located on page 3 of the PDF under Self-Assembly Activity) about self-assembly, the ability of molecules to assemble themselves according to certain rules.

$10 - $20 per group Ages 8 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners explore how the area of Arctic sea ice has changed over recent years. First, learners graph the area of Arctic sea ice over time from 1979 to 2007.

free Ages 11 - 18 45 to 60 minutes
Source Institutions
Add to list Details
In this activity (located on page 6 of the PDF), learners explore the ways people access water in their homes.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners work individually to assemble a product and then work in teams to design, construct, test, and redesign an assembly line process whose product must meet specific quality con

$1 - $5 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this activity, "write" a secret message in genetic code as beads on a string.

$1 - $5 per student Ages 11 - 18 30 to 45 minutes
Source Institutions
Add to list Details
In this three/four-day lesson, learners calculate perimeters and areas and draw the castle plan to scale.

$5 - $10 per group Ages 8 - 14 1 to 7 days
Source Institutions
Add to list Details
In this environmental engineering activity, learners build windmills using everyday items. The first challenge is to build windmills that spin when placed in front of a fan.

$10 - $20 per group Ages 8 - 14 2 to 4 hours
Source Institutions
Add to list Details
This creative lesson plan provides a visual way for learners to gain knowledge about the finite amount of fresh water on Earth and encourages the discussion of the various ways to conserve this resour

$1 - $5 per group Ages 6 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners investigate the food, water, and space needs of common livestock animals.

free Ages 8 - 18 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners make a small batch of biodiesel that will work in any diesel engine. Learners use an old juice bottle as a "reactor" vessel to chemically process vegetable oil into fuel.

$10 - $20 per group Ages 14 - adult 1 to 7 days
Source Institutions
Add to list Details
In this activity, learners explore how pens have been engineered and re-engineered over time. Learners work as a team to develop a working pen out of everyday items.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners explore the relative efficiency of different bulbs, specifically incandescent vs. fluorescent.

Over $20 per group Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners explore the engineering behind seismographs and how technology has improved accurate recording of earthquakes.

$5 - $10 per group Ages 8 - 18 1 to 2 hours