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Magic Lanterns
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A magic lantern is a light that projects an image onto a screen.

Three Little Pigs
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In this activity, leaners explore building techniques by recreating the story of The Three Little Pigs.

Marble Mazes
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In this activity, learners create a marble maze that contains sensors. As a metal marble triggers the sensors, the Pico Cricket turns on lights or spins motors.

Dough Creatures
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In this technology activity, learners light up the room with electrifying play dough creations. Learners use conductive and insulating homemade play dough to build simple circuits.

Cast Your Vote
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In this activity, learners explore how voting systems have changed with engineering advances over time. Learners work in teams to design their own voting system using easy to find materials.
Mystery Jars: Make Your Own: Estimating and Counting
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Learners make a counting/estimating jar to exchange with friends or bring home.

Comparing Sizes of Microorganisms
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In this activity related to microbes, learners create scale models of microorganisms and compare relative sizes of common bacteria, viruses, fungi and protozoa using metric measures: meters, centimete

Science Cooks!
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In this health, cooking, and math activity, learners explore nutrition and examine nutrition labels.

Secret Writing Devices
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In this activity about encryption, learners cut out a secret decoder badge from a handout and use it to encode messages to each other.

There’s No Place Like Home!
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In this activity, learners make their own bug boxes and test the habitat preference of selected "minibeasts" (bugs).

Musical Sculpting Machine: Squeeze Play-Doh to Make Music
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Play-Doh is conductive! Use the semiconductive qualities of Play-Doh to make your own squeezable instrument. Pico Cricket is required.

Games from Around the World
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This lesson (on pages 46-55 of PDF) features two strategy board games -- one from Ghana and one from China. The first game, Achi, is a cross between checkers and tic-tac-toe.

Skewers and Garden Poles
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In this activity, learners build scaled-down structures and cantilevers in a series of "building out" challenges with bamboo skewers and tape.

Invent an Animal
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In this outdoor activity and game, learners explore how animals adapt for survival through coloration, markings and camouflage.

Headphone Helper
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In this design challenge activity, learners add headphones to a previously built instrument (see "Build a Band" activity) to make it easier to hear.

Tops
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In this activity, learners discover that some things only stand up while they are spinning.

Engineered Music
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In this activity, learners explore how musical instruments are engineered.
Cycles in the Cards
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In this "game," learners explore and relate the evolution of stars to a Navajo creation story. The story is written on a series of cards, which are laid on a table as the story is told.

Treasures in the Rough
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In this archaeology activity, learners make observations and conduct an experiment to demonstrate the effect saltwater has on artifacts.

Design and Build a Wind Vane
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In this activity, learners design and build a simple wind vane —one of the oldest kinds of weather tools— and use it to show wind direction.