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CyberOlympic Card Game
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In this Cyberchase activity, learners use numbers to create CyberOlympic teams with the fastest times.
Baseball
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In this math activity (Page 17 of the Play Ball! PDF), learners play a game of "baseball" and analyze the results of the game.
Batter Up!
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This activity (on page 3 of the PDF under GPS: Baseball Activity) is a full inquiry investigation into how "bounciness" relates to the distance a ball will fly when hit off a batting tee.
Work for Your Money
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In this math activity, learners earn "money" by completing simple tasks. Learners complete as many "jobs" as possible in a set amount of time.
Work Up An Appetite
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In this activity, learners participate in fun movement activities while playing on a giant game board. Use this activity to get learners involved in physical activity.
Sumo
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In this version of a Sumo wrestling bout, players use mathematical skills to move their opponent's counter beyond the track and "out of the ring." Learners reveal playing cards and the player with the
Pósteres de Creatividad y Matemáticas
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Exponga estos pósteres en el salón o déjelos donde los chicos los puedan explorar. Los chicos buscan las respuestas en libros de consulta, explorando el salón, y usando su creatividad.
Math and Creativity Posters
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These math posters have questions written on them, such as: How many colors can you name in a minute? or How many seconds can you balance on one foot?
Statistics: Whirlybirds
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In this math lesson, learners measure, predict and determine the frequency of an event as it relates to how close Whirlybirds land to a target.
Pedal Power
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In this engineering activity, learners examine bicycle mechanics and gear ratios. Learners determine which gears will help them bike a set course in the shortest amount of time.
Drinking Straw Pulse Measurer
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In this health activity, learners create a device so that they not only feel their heartbeat, but also see it, using a straw and some clay.
How Many In a Minute
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In this activity, learners will keep track of how much they can do in one minute. Instructors can pick something everyone will do for a minute, such as jumping up and down or drawing stars.
Filling the Time
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Build time sense into the schedule by asking learners to predict what can happen in a certain amount of time: We have 20 minutes before outdoor time. What can you get done?
Heart and Lungs
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In this environmental health activity, learners investigate their breathing and pulse rates, and learn how these measurements are affected by physical activity.
Team Up: Fun With Division
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In this activity, learners will divide into teams or groups of equal size. “How many teams of three can we make?” “We need an equal number of children at each of the four computers.
Jump on Tens: Counting Fun
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Learners combine counting, multiples, and number patterns with jumping up and down. To start, pick a counting number.
Twirling Rope Frequency
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In this activity (page 1 of the PDF under SciGirls Activity: Double Dutch), learners will stand twelve feet apart swinging a rope at the slowest tempo possible while someone uses a stopwatch to record
Heart Rate and Exercise
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In this activity about heart health (on page 27 of the PDF), learners measure their heart rates after a variety of physical activities and compare the results with their resting heart rates, and with
Bag of Bones
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In this activity, learners will use cereal to conduct an experiment and investigate how decreased bone density is related to increased risk of bone fracture.
Your Energy Needs
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In this activity about the relationship between food and energy (page 8 of PDF), learners estimate average daily baseline energy (Calorie) needs and energy needs for different levels of activity.