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In this activity, learners analyze a fictionalized report of life on Mars, based on a real NASA satellite photo, and explore how to separate scientific fact from fiction.

1 cent - $1 per student Ages 11 - adult 30 to 45 minutes
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In this craft activity, learners create a string of cut-out moons and stars.

1 cent - $1 per student Ages 4 - adult 30 to 45 minutes
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Using simple materials from around the house and recycled materials, learners will engineer a grabber device to pick up and put down objects that are at least 12 inches away.

free Ages 6 - adult 30 to 45 minutes
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This activity shows learners how computers use numbers to represent pictures. A grid is used to represent the pixels (short for picture elements) of a computer screen.

1 cent - $1 per student Ages 6 - adult 30 to 45 minutes
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This is a game that is sure to sharpen players' basic math skills. Players must use four randomly selected numbers to create an equation that equals a fifth number.

$1 - $5 per group Ages 8 - adult 30 to 45 minutes
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Based of the The Tech Challenge 2015, learners will engage in two mini-design challenges related to seismic engineering.

$1 - $5 per student Ages 8 - adult 30 to 45 minutes
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In this activity, learners are challenged to create a parachute using easily sourced materials in order to transport a LEGO figure safely to the ground.

$1 - $5 per group Ages 4 - adult 30 to 45 minutes
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What's a more compelling problem to solve than being stranded on a deserted island?

1 cent - $1 per student Ages 6 - adult 30 to 45 minutes
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In this activity, learners construct hail-proof houses using recycled materials to discuss storm readiness and safety.

$5 - $10 per group Ages 6 - adult 30 to 45 minutes
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Design a vessel that tests the limits of wind power given a set of off the shelf and recycled materials.

1 cent - $1 per student Ages 6 - adult 30 to 45 minutes
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This activity helps students learn how computers "compress" text by identifying repeating patterns of letters, words, and phrases.

1 cent - $1 per student Ages 8 - adult 30 to 45 minutes
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In this design challenge, learners will use computational thinking to design their own board game.

1 cent - $1 per student Ages 8 - adult 30 to 45 minutes
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If you have lights, cardboard, scissors, and some brass fasteners, you can make shadow puppets! Create a story-telling and design challenge for your learners with this simple and creative activity.

1 cent - $1 per student Ages 6 - adult 30 to 45 minutes
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Make a model city happier with LEDs, circuits, motors, and batteries! Groups can think, discuss, design, and build what would make a community happy. Kids can work as part of a team or on their own.

$1 - $5 per student Ages 8 - adult 30 to 45 minutes
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This magic trick is based on how computers detect and correct data errors.

1 cent - $1 per group Ages 8 - adult 30 to 45 minutes
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Learners will do an experiment to determine which type of paper is strongest while focusing on variables and collecting data.

1 cent - $1 per group Ages 6 - adult 30 to 45 minutes
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This game uses a modified Uno deck to review concepts related to stem cell research and diabetes.

$1 - $5 per group Ages 14 - adult 30 to 45 minutes
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Learners observe a flask with a balloon attached over the mouth and inverted inside the flask.

$1 - $5 per group Ages 11 - adult 30 to 45 minutes
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In this activity, learners will use chemistry to create a night sky watercolor painting. They will experiment to learn the effects of mixing crayon, salt, and lemon juice with water color paints.

$5 - $10 per student Ages 4 - adult 30 to 45 minutes
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In this activity, learners test and compare the physical properties of thermoplastic polymers. Learners compare different plastics based on their color, degree of transparency, texture, and density.

$1 - $5 per group Ages 14 - adult 30 to 45 minutes