Search Results
Showing results 41 to 60 of 133
Electric Gamebox Challenge
Source Institutions
In this design challenge activity, learners invent a pinball-like game where a kick stick hits a ping pong ball into a target that buzzes.
Fantastic Four: A Math Card Game
Source Institutions
This is a game that is sure to sharpen players' basic math skills. Players must use four randomly selected numbers to create an equation that equals a fifth number.
The Awesome Game Race
Source Institutions
In this engineering activity, learners design their own board games.
Power Up!
Source Institutions
In this online game, learners must purchase power plants for their city.
Block Bowling
Source Institutions
In this activity learners will build structures out of blocks and then roll balls to try to knock them down.
Solving Playground Network Problems
Source Institutions
In this activity, learners use cooperation and logical thinking to find solutions to network problems on the playground.
Piece It Together: Puzzle Hunt
Source Institutions
In this activity, learners follow clues to find five puzzle pieces, then assemble them. This activity works well with a whole group, individuals, or families.
Memory Match
Source Institutions
In this classic memory game (on pages 37-45 of PDF), learners turn over tiles to reveal images on the back.
I Don't Think So!
Source Institutions
In this math activity, learners explore probability as they play a game. Learners will categorize everyday events as either impossible, possible or certain.
Hidden Rainbow
Source Institutions
In this math puzzle, one player hides a rainbow of four colors while another player tries to guess the hidden rainbow colors in the correct order.
Fly on the Ceiling
Source Institutions
In this math lesson, learners play two different games to help them understand coordinates. First, learners read the book, "The Fly on the Ceiling," by Julie Glass.
Factors and Multiples Puzzle
Source Institutions
This puzzle provides an interesting context which challenges learners to apply their knowledge of the properties of numbers.
Nice and Nasty
Source Institutions
In this math game, learners throw dice and place the numbers in one of four boxes. Learners repeat this three more times and the learner with the largest four digit numbers is the winner.
Size Them Up: Learning About Volume and Capacity
Source Institutions
In this activity, learners will put a set of containers in order by capacity. Would the tallest container hold more or less water than the wide, short one?
Get In The Game
Source Institutions
In this design challenge, learners will use computational thinking to design their own board game.
Slush Rush
Source Institutions
In this online game, learners run an outer space drink stand and thirsty alien customers are on the way.
The Best Dam Simulation Ever
Source Institutions
This online simulation game explores the different consequences of water levels on the Columbia River in the Pacific Northwest.
Buzz Lightyear Connect It!: Flight Path Activity
Source Institutions
In this activity, "space cadets" (learners) use writing and sequencing skills in addition to directional words/ordered pairs to guide Buzz Lightyear (from the movie "Toy Story") through a grid to reac
Katta Villayatu
Source Institutions
In this activity, learners play a game from India similar to Tic-Tac-Toe. Players take turns placing coins on the game board and sliding the coins along the spaces.
Mystery Jars: Make Your Own: Estimating and Counting
Source Institutions
Learners make a counting/estimating jar to exchange with friends or bring home.