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In this activity, learners mix milk, vinegar, baking soda, and water to create sticky glue. Use this activity to explain how engineers develop and evaluate new materials and products.

$1 - $5 per student Ages 6 - 11 45 to 60 minutes
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In this activity (on page 2 of the PDF under GPS: Luge Activity), learners will construct a model hovercraft out of an empty spool and a piece of cardboard.

1 cent - $1 per student Ages 8 - 14 45 to 60 minutes
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In this activity, learners will build the highest tower they can out of recycled materials.

free Ages 4 - 14 45 to 60 minutes
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In this activity, learners explore motion, energy, and electricity by constructing bottle cars that run on motors.

$10 - $20 per student Ages 11 - 18 45 to 60 minutes
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Data in computers is stored and transmitted as a series of zeros and ones. Learners explore how to represent numbers using just these two symbols, through a binary system of cards.

$1 - $5 per student Ages 8 - 14 45 to 60 minutes
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In this engineering activity (page 5 of PDF), young learners investigate how materials and design contribute to the strength of a structure, particularly walls.

$1 - $5 per group Ages 4 - 8 45 to 60 minutes
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In this cooperative learning activity, learners visit ten stations and are challenged to think critically about various conservation questions and issues.

$10 - $20 per group Ages 14 - 18 45 to 60 minutes
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In this activity (posted on March 12, 2011), learners follow the steps to construct a spectroscope, a tool used to analyze light and color.

$10 - $20 per group Ages 8 - 18 45 to 60 minutes
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Learners can program a compass to draw a circle by itself using a Pico Cricket, some Legos, and lots of tape! Pico Cricket is required.

Over $20 per group Ages 8 - adult 45 to 60 minutes
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Computers store drawings, photographs, and other pictures using only numbers. Through this activity, learners decode numbers to create pictures using the same process that computers use.

1 cent - $1 per student Ages 8 - 14 45 to 60 minutes
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In this activity, learners are introduced to robotic submarines called gliders. Learners make “gliders” from plastic syringes and compare these to Cartesian bottles and plastic bubbles.

$10 - $20 per group Ages 11 - 18 45 to 60 minutes
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From the Weather Watchers featured theme on the CYBERCHASE website. Learners will conduct experiments to discover how air temperature and humidity work together to make condensation, dew, and fog.

$1 - $5 per group Ages 8 - 11 45 to 60 minutes
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Computers are often used to put lists into some sort of order—for example, names into alphabetical order, appointments or e-mail by date, or items in numerical order.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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In this experiment, learners examine how pressure affects water flow. In small groups, learners work with water and a soda bottle, and then relate their findings to pressure in the deep ocean.

1 cent - $1 per group Ages 11 - 18 45 to 60 minutes
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In this activity about computer programming, learners follow instructions in a variety of ways in order to successfully draw figures.

1 cent - $1 per group Ages 6 - 18 45 to 60 minutes
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In this activity, learners make an electromagnet motor to demonstrate the most basic method of changing electrical energy into mechanical energy.

$5 - $10 per group Ages 14 - 18 45 to 60 minutes
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Learners examine the manufacturing process while they make picture frames from cereal boxes.

1 cent - $1 per student Ages 11 - 14 45 to 60 minutes
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In this activity, learners discover how solar energy can be used to heat water.

$1 - $5 per group Ages 11 - 18 45 to 60 minutes
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In this lesson plan, learners examine some of the of greenhouse gas emissions sources in their community.

free Ages 11 - 14 45 to 60 minutes
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Learners construct and launch paper helicopters.

1 cent - $1 per group Ages 11 - 18 45 to 60 minutes