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This activity (page 2) draws upon a familiar, computer-based concept related to visual resolution: pixilation.

free Ages 11 - 14 5 to 10 minutes
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In this math activity, learners pretend there is a special store that lets you pay for toys by their height in pennies.

$1 - $5 per student Ages 4 - 8 5 to 10 minutes
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In this math activity, learners pretend there is a special store that lets you pay for toys by their weight in pennies.

1 cent - $1 per student Ages 4 - 8 5 to 10 minutes
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Create your own spinning top, and explore color, shapes and spinning. This activity contains instructions for making your spinning top, and tips on how to design and decorate it.

1 cent - $1 per student Ages 4 - 8 5 to 10 minutes
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In this version of a Sumo wrestling bout, players use mathematical skills to move their opponent's counter beyond the track and "out of the ring." Learners reveal playing cards and the player with the

1 cent - $1 per group Ages 6 - 11 5 to 10 minutes
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In this activity, the learner asks yes-no questions to identify a secret object (similar to Twenty Questions). This game is easy to adapt for different ages and different kinds of contexts.

free Ages 4 - 14 5 to 10 minutes
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In this Cyberchase activity, learners play a game where zero can help them win--or make them lose! Learners roll the die and place a zero in the tens or ones place.

free Ages 8 - 11 5 to 10 minutes
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In this Cyberchase activity, learners play a simple game using 15 paper dragons (or any 15 objects). One of the 15 dragons is red. Learners try to make their opponent take the red piece.

1 cent - $1 per group Ages 8 - 11 5 to 10 minutes
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“Exploring Earth: Rising Sea” is a hands-on activity demonstrating ways to use topographical mapping techniques to track changes in sea level. The activity is connected to current NASA research.

free Ages 6 - 14 5 to 10 minutes
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In this activity, young learners use different-sized paper 'caterpillars' and various household items to predict and measure their height.

$1 - $5 per group Ages 4 - 8 5 to 10 minutes
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In this activity, learners explore the properties of paper by constructing and modifying paper airplanes.

1 cent - $1 per student Ages 8 - 14 5 to 10 minutes
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Make a copy of the first stethoscope with only a cardboard tube! René Laennec invented the first stethoscope in 1819 using an actual paper tube!

free Ages 4 - 14 5 to 10 minutes
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In this online Flash game, learners test their engineering know-how, moving a collection of mechanical parts onto a board to make complete a system of parts that will move a ball from start to finish.

free Ages 6 - 14 5 to 10 minutes
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This activity (located on page 8 of the PDF) introduces learners to the concept of Non-point Source Pollution--what happens when rain washes garbage and other pollutants into rivers and lakes.

$5 - $10 per group Ages 6 - 11 5 to 10 minutes
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In this math activity, learners play a game and use a variety of strategies to solve a hidden number problem (or missing factor). Learners practice their number and operations skills.

1 cent - $1 per group Ages 4 - 8 5 to 10 minutes
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In this activity, learners construct paper airplanes that twist and turn.

1 cent - $1 per student Ages 6 - 11 5 to 10 minutes
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In this hands-on activity, learners use toothpicks to build different triangles and squares and then use the toothpicks to build and solve some tricky shape puzzles.

$1 - $5 per group Ages 6 - 11 5 to 10 minutes
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In this online activity, learners crack the special code imprinted on envelopes to help the U.S. Postal Service deliver the mail.

free Ages 8 - 14 5 to 10 minutes
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In this activity, learners make an astrolabe, a device used for measuring altitude, including the height of objects in the sky.

$1 - $5 per student Ages 6 - 14 5 to 10 minutes
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In this activity (4th activity on the page), learners use their sense of smell to rate and arrange containers filled with different dilutions of a scent (like cologne or fruit juice) in order from wea

$1 - $5 per group Ages 8 - 18 5 to 10 minutes