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Number Sense and Computation: Money Counts
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In this math lesson, learners count and compare amounts of money less than or equal to one dollar.
Circuit Game
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In this activity, learners build a game that tests their steadiness. Learners construct the game board by setting up an electrical circuit and a wand.
Carousel Pump
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In this activity, learners build a carousel toy that spins when pushed down.
Excavating and Mapping Under Water
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In this archaeology activity, learners consider ways in which excavating an underwater site is different from excavating a terrestrial site.
Geometry and Spatial Relations: Sidewalk Capers
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In this math lesson, learners use a variety of manipulatives to explore spatial relationships of squares and their transformations.
Mercury in the Environment
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In this environmental science lesson, learners will examine the dangers of mercury and how humans contribute to growing mercury emissions on Earth.
Draft Detectives
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In this two part activity, learners become draft detectives by constructing their own draft catchers to detect drafts around windows or doors.
Straining Out the Dirt
Learners take on the role of environmental engineers as they design water filters.
Our Sense of Sight: Color Vision
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In this activity, learners investigate color vision as well as plan and conduct their own experiments.
Animal Hats
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In this arts and crafts activity about animals and animal characteristics, learners will design animal hats and role-play as animals.
Bug Hats
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In this activity, learners use their imaginations and experiment with different materials to create bug hats.
Toxic Popcorn Design Challenge
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In this activity, learners explore the engineering design process (EDP)—the process engineers use to solve design challenges.
Shipping for Survival
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In this activity, learners explore how packaging engineers develop customized shipping and packaging containers to meet the needs of many different industries.
Mold Growth
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In this activity learners observe mold growth on different types of bread by measuring and recording the growth rate.
Number Sense and Computation: Soak It Up
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In this math lesson, learners compare products to determine the best product.
From Here to There
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In this water activity, learners discover ways to move water across the water table.
Construction and Destruction
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In this three/four-day lesson, learners calculate perimeters and areas and draw the castle plan to scale.
Clean Water: Is It Drinkable?
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In this activity, learners simulate nature's water filtration system by devising a system that will filter out both visible and invisible pollutants from water.
Crank It Up
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In this engineering activity, learners explore simple machines and then build cardboard automata using cams.
Castle Basics
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In this four-day lesson, learners identify three-dimensional forms in castle design, research different parts of the castle with a focus on their uses, and design and enlarge a banner for the great ha