Search Results


Showing results 141 to 160 of 645

Source Institutions
Add to list Details
In this activity, learners explore the history, design and motion of spinning tops. Learners work in teams of "engineers" to design and build their own tops out of everyday items.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this Cyberchase activity, roll the die and count off spaces on the game board to earn money and collect CyberSquad autographs. To win the game, be the first to buy four different autographs.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this project, students explore how levers work, by making a puppet with moving limbs.

1 cent - $1 per student Ages 6 - 11 30 to 45 minutes
Source Institutions
Add to list Details
This is a culminating activity which allows learners to summarize what they know about Woodlands Native Americans by creating illustrations and map symbols for a large outline map (see related Activit

$1 - $5 per group Ages 4 - 11 45 to 60 minutes
Add to list Details
This activity models the necessary balance of creating power and cleaning up its associated waste. Learners participate in a game where they attempt to move forward toward a goal.

$1 - $5 per group Ages 8 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this activity about dinosaurs, learners explore how and why fossils form. First, learners are introduced to dinosaur fossils by reading the book "Bones, Bones, Dinosaur Bones" by Byron Barton.

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
Add to list Details
This activity uses LEGO® bricks to represent atoms bonding into molecules and crystals. The lesson plan is for a 2.5 hour workshop (or four 45-minute classes).

Over $20 per group Ages 11 - adult 2 to 4 hours
Source Institutions
Add to list Details
In this activity, learners test to see if carbon dioxide is present in the air we breathe in and out by using a detector made from red cabbage.

Over $20 per group Ages 8 - adult 10 to 30 minutes
Source Institutions
Add to list Details
In this electrochemistry activity, young learners and adult helpers create a battery from a potato to run a clock.

$5 - $10 per student Ages 4 - 8 10 to 30 minutes
Source Institutions
Add to list Details
In this group activity, learners will mark important developments of life on Earth on a timeline (each foot in length representing 200 million years).

1 cent - $1 per group Ages 11 - adult 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, you'll make an electric motor--a simple version of the electric motors found in toys, tools, and appliances everywhere.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
This activity (page 2 of the PDF under SciGirls Activity: Microgravity) is a full inquiry investigation into how ordinary things behave in microgravity, similar to what astronauts experience.

Over $20 per group Ages 8 - 14 2 to 4 hours
Source Institutions
Add to list Details
In this activity, learners use ABS pipe and an air leaf blower to make a strong shooting machine.

Over $20 per group Ages 11 - adult 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners discover that one way to cool an object in the presence of a heat source is to increase the distance from it or change the angle at which it is faced.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners perform 20 arm curls with cans that simulate the weight of beans on Earth versus the weights of the same number of beans on the Moon and in space.

$5 - $10 per group Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this math activity (Page 8 of the Dining Out! PDF), younger learners select items from a menu and count out the total amount needed using the fewest bills and coins possible.

1 cent - $1 per student Ages 8 - 14 30 to 45 minutes
Add to list Details
Data in computers is stored and transmitted as a series of zeros and ones. Learners explore how to represent numbers using just these two symbols, through a binary system of cards.

$1 - $5 per student Ages 8 - 14 45 to 60 minutes
Add to list Details
In this activity (on pages 2-8), learners experience how scientists use classification in their study of animals.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this activity about water's cohesive and adhesive properties and why water molecules are attracted to each other, learners test if objects repel or absorb water.

$5 - $10 per student Ages 8 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this space science activity, learners work together to create a human-powered orrery to model the movements of the four inner planets.

$5 - $10 per group Ages 11 - 14 10 to 30 minutes