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In this activity, learners use Starburst® candy to sort, classify, compare, and graph. Learners grab a handful of one-inch candy squares, sort them by color, graph the candy, and discuss the results.

$5 - $10 per group Ages 4 - 11 5 to 10 minutes
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In this math activity, learners play a game in which every roll can earn you counters, but if you roll the wrong number (6), you have to put everything back.

1 cent - $1 per group Ages 4 - 8 10 to 30 minutes
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In this activity, learners use measurement concepts to make models of what their body parts might look like if they were a snake or a chameleon.

$1 - $5 per student Ages 8 - 11 10 to 30 minutes
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In this activity, learners investigate the sense of hearing and plan and conduct their own experiments.

$10 - $20 per group Ages 11 - 14 2 to 4 hours
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In this activity, learners discover how NASA engineers develop experimental aircraft.

$10 - $20 per group Ages 11 - 14 1 to 2 hours
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Exponga estos pósteres en el salón o déjelos donde los chicos los puedan explorar. Los chicos buscan las respuestas en línea, en libros de consulta, y en calendarios y almanaques.

free Ages 4 - adult 10 to 30 minutes
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In this team design challenge (page 2-10 of PDF), learners design and build a model of a Lunar Transport Rover that will carry equipment and people on the surface of the Moon.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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This activity (located on page 3 of the PDF under GPS: Garbology Activity) is a full inquiry investigation into design optimization using recycled materials.

Over $20 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners measure the amount of carbon dioxide in a carbonated drink.

$1 - $5 per group Ages 11 - 18 45 to 60 minutes
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In this Cyberchase activity, learners use math to explore how parts of the body are proportional.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this engineering activity, learners examine bicycle mechanics and gear ratios. Learners determine which gears will help them bike a set course in the shortest amount of time.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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In this Cyberchase activity, learners use numbers to create CyberOlympic teams with the fastest times.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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Este Web site contiene links a 12 calendarios (12 meses). Cada mes contiene actividades sobre matemáticas.

1 cent - $1 per group Ages 4 - 14 1 to 2 hours
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In this nutrition and estimation activity (page 12 of PDF), learners estimate serving sizes of different foods and compare their estimates to serving size information provided on nutrition food labels

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners work in NASA teams to build balloon-powered rockets using identical parts and compete to launch the greatest number of paper clips to "space" (the ceiling).

$10 - $20 per group Ages 8 - 14 1 to 2 hours
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In this team design challenge (page 11-18 of PDF), learners design and build a Landing Pod for a model Lunar Rover (previously built in activity on page 1-10 of PDF).

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this Cyberchase activity, roll the die and count off spaces on the game board to earn money and collect CyberSquad autographs. To win the game, be the first to buy four different autographs.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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In this activity, learners will predict the size of a giant scale model of a comb or other rectangular object, then make one. If you tripled the size of a dollar bill, could you sit on it?

1 cent - $1 per group Ages 6 - 14 45 to 60 minutes
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In this activity, learners use a straight line to learn about circles. Learners measure and record the diameter and circumference of different sized cylindrical objects on a chart.

$1 - $5 per group Ages 11 - 18 30 to 45 minutes
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This creative lesson plan provides a visual way for learners to gain knowledge about the finite amount of fresh water on Earth and encourages the discussion of the various ways to conserve this resour

$1 - $5 per group Ages 6 - 14 10 to 30 minutes