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In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.

free Ages 11 - adult 1 to 2 hours
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In this activity, learners "dance" (move back and forth at varying speeds) by reading a graph. This is a kinesthetic way to help learners interpret and understand how motion is graphed.

1 cent - $1 per group Ages 11 - 18 10 to 30 minutes
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In this activity, learners explore how the area of Arctic sea ice has changed over recent years. First, learners graph the area of Arctic sea ice over time from 1979 to 2007.

free Ages 11 - 18 45 to 60 minutes
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In this activity on page 3 of the PDF, learners visualize the relative size and structural differences between microbes that have the potential to cause disease.

$10 - $20 per group Ages 11 - 18 1 to 2 hours
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In this activity, learners use whale count data from the Hawaiian Islands Humpback Whale National Marine Sanctuary to compare whale counts in relation to environmental factors.

free Ages 14 - 18 1 to 2 hours
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In this activity, learners build a paper stellated rhombic dodecahedron, a three-dimensional 12-pointed star.

1 cent - $1 per group Ages 11 - 14 1 to 2 hours
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This activity has three story puzzles learners can solve to learn about life in the Arctic.

1 cent - $1 per student Ages 4 - 8 30 to 45 minutes
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In this activity about engineering, nutrition, and physical activity, learners design and build a healthy bone model of a space explorer which is strong enough to withstand increasing amounts of weigh

$5 - $10 per group Ages 8 - 11 1 to 2 hours
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In this math lesson, learners practice reading charts and graphs by creating and interpreting glyphs.

1 cent - $1 per student Ages 8 - 11 45 to 60 minutes
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In this math activity, learners use gingerbread cookies to collect and organize simple data. First, learners read "The Gingerbread Boy" by Paul Galdone.

$10 - $20 per group Ages 4 - 6 30 to 45 minutes
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In this data analysis activity, learners quantify the abundance and distribution of sea scallops in and adjacent to the Mid-Atlantic closed areas.

$1 - $5 per student Ages 14 - 18 1 to 2 hours
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This activity (located on page 2 of PDF) introduces learners to the real size of animals using nonstandard measurement.

$1 - $5 per group Ages 4 - 11 10 to 30 minutes
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In this activity, learners use Starburst® candy to sort, classify, compare, and graph. Learners grab a handful of one-inch candy squares, sort them by color, graph the candy, and discuss the results.

$5 - $10 per group Ages 4 - 11 5 to 10 minutes
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In this math activity, learners play a game in which every roll can earn you counters, but if you roll the wrong number (6), you have to put everything back.

1 cent - $1 per group Ages 4 - 8 10 to 30 minutes
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In this activity, learners use measurement concepts to make models of what their body parts might look like if they were a snake or a chameleon.

$1 - $5 per student Ages 8 - 11 10 to 30 minutes
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In this team design challenge (page 2-10 of PDF), learners design and build a model of a Lunar Transport Rover that will carry equipment and people on the surface of the Moon.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this activity, learners explore scale by using building cubes to see how changing the length, width, and height of a three-dimensional object affects its surface area and its volume.

1 cent - $1 per student Ages 11 - 14 10 to 30 minutes
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By making models of light waves with paper, learners can understand why different colors appear in bubbles.

1 cent - $1 per student Ages 11 - 18 10 to 30 minutes
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In this Cyberchase activity, learners use numbers to create CyberOlympic teams with the fastest times.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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In this nutrition and estimation activity (page 12 of PDF), learners estimate serving sizes of different foods and compare their estimates to serving size information provided on nutrition food labels

$5 - $10 per group Ages 8 - 14 45 to 60 minutes