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Cleaning with Dirt
Source Institutions
Learners build a filter from old soda bottles and dirt. They create polluted water, and pour it through their filter to clean it.
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Caution! Wildlife Crossing
Source Institutions
In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.
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Secret Codon
Source Institutions
In this activity, "write" a secret message in genetic code as beads on a string.
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Animal House
Source Institutions
The goal of this activity is to design, build and test a house or toy for an animal.
Pollution and Lung Health
Source Institutions
Learners will build a lung model to understand how their lungs and diaphragm work to make them breathe.
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Get-Moving Game
Source Institutions
In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.
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Helping Hand
Source Institutions
In this invention challenge activity, learners see how many objects they can grab with a homemade "bionic" arm.
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Symbol Search
Source Institutions
In this environmental activity (page 6 of the PDF), learners identify household products that are recyclable and explore the different types of recyclable plastics.
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Glow Up
Source Institutions
In this activity, learners explore chemiluminescence and fluorescence. Learners examine 3 different solutions in regular light, in the dark with added bleach solution, and under a black light.
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Tactile Mazes
Source Institutions
In this activity (15th activity on the page) about the sense of touch, learners use glue and cardboard to construct a maze they use with their eyes closed.
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Shape Stamping
Source Institutions
In this activity, learners will explore two-dimensional shapes that are found in three-dimensional shapes. Learners will explore geometry, design, color and tool use through this activity.
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Pollution Diffusion
Source Institutions
Learners design their own experiment to investigate how pollution diffuses through ground material.
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Designing Bandages
Source Institutions
Learners design different shaped bandages for different purposes. First, they draw their designs on paper.
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Sustainable Fishing
Source Institutions
In this activity, learners use a model for how fishing affects marine life populations, and will construct explanations for one of the reasons why fish populations are declining.
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Nano Latch-n-Catch
Source Institutions
In this activity, learners design a therapeutic agent to image and/or cure various diseases in the respiratory system.
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The Carbon Cycle Game
Source Institutions
In this activity, learners take on the role of a carbon atom and record which reservoirs in the carbon cycle they visit.
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Design a Fish
Source Institutions
In this activity (page 2 of PDF under GPS: Alligator Habitat Activity), learners will study the adaptations different fish species have developed to survive in their habitats.
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Zany Zen Garden
Source Institutions
In this activity, learners will turn an ordinary tray of sand into a desk-top garden for meditation.
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Phylogenetics
Source Institutions
This activity lets learners participate in the process of reconstructing a phylogenetic tree and introduces them to several core bioinformatics concepts, particularly in relation to evolution.
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Molecular Menagerie
Source Institutions
In this activity, learners use molecular model kits to construct familiar molecules like lactose, caffeine, and Aspirin.