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This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships.

1 cent - $1 per group Ages 8 - adult 30 to 45 minutes
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In this activity, learners create a mind and math puzzle that requires a three-dimensional solution.

$1 - $5 per student Ages 8 - 18 1 to 2 hours
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This activity introduces the idea that computer scientists measure information by how "surprising" a message is.

free Ages 8 - 14 30 to 45 minutes
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In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.

free Ages 11 - adult 1 to 2 hours
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In this math puzzle game, learners work together to use algebraic reasoning and fun clues for solving word puzzles.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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The popular sudoku puzzles use numbers, but the game could played with any set of 9 different objects!

1 cent - $1 per student Ages 8 - 14 45 to 60 minutes
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In this activity, learners will keep track of how much they can do in one minute. Instructors can pick something everyone will do for a minute, such as jumping up and down or drawing stars.

free Ages 4 - 14 5 to 10 minutes
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Using paper, paper clips, an index card, and tape, teams of learners design flying devices to (1) stay in the air as long as possible and (2) land as close as possible to a given target.

1 cent - $1 per group Ages 11 - 14 45 to 60 minutes
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This is a game that is sure to sharpen players' basic math skills. Players must use four randomly selected numbers to create an equation that equals a fifth number.

$1 - $5 per group Ages 8 - adult 30 to 45 minutes
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In this activity, learners follow clues to find five puzzle pieces, then assemble them. This activity works well with a whole group, individuals, or families.

1 cent - $1 per group Ages 6 - 14 10 to 30 minutes
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This activity puts a mathematical twist on the familiar “guessing jar.” No guesses allowed, estimates only.

1 cent - $1 per group Ages 4 - 14 5 to 10 minutes
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In this activity (on pages 49-54 of PDF), learners play with tangrams, a set of triangles, squares and a parallelogram that can combine into a larger square as well as all sorts of other shapes.

1 cent - $1 per student Ages 4 - adult 45 to 60 minutes
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This is an online activity about simple machines. Learners will try their hand at putting these amazing devices to work. They will use several simple machines to help "build" a tree house.

free Ages 8 - 14 5 to 10 minutes
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This is a deceptively simple game to teach strategy, planning, and pattern analysis. In this game, learners take turns removing tokens from a board, and develop a plan to take the last piece.

free Ages 4 - 14 10 to 30 minutes
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In this activity, the learner asks yes-no questions to identify a secret object (similar to Twenty Questions). This game is easy to adapt for different ages and different kinds of contexts.

free Ages 4 - 14 5 to 10 minutes
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Esta actividad enseña la proporción y razón por hacer que los aprendices hagan "ensaladas" que combinan tres tipos de frijoles en tres combinaciones diferentes.

1 cent - $1 per student Ages 8 - 14 10 to 30 minutes
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In this activity, learners build and play three math games. In the first game, called "Switcheroo," learners place marbles in holes 1 through 4 and 7 through 10.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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This activity lets learners participate in the process of reconstructing a phylogenetic tree and introduces them to several core bioinformatics concepts, particularly in relation to evolution.

1 cent - $1 per group Ages 8 - 18 30 to 45 minutes
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In this activity, learners will ask yes-no questions to identify a secret number (similar to Twenty Questions). Combine logic and numbers in this game for all ages.

free Ages 4 - 14 5 to 10 minutes
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In this activity, learners construct three math puzzles out of simple materials like wood, string, and Styrofoam.

$1 - $5 per student Ages 6 - 14 1 to 2 hours