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Caution! Wildlife Crossing
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In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.

Surface Area
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In this demonstration, learners discover that nanoparticles behave differently, in part because they have a high surface area to volume ratio.

Cupcake Delivery
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In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.

Our Sense of Sight: Color Vision
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In this activity, learners investigate color vision as well as plan and conduct their own experiments.

Two Washers
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In this activity, learners create a mind and math puzzle that requires a three-dimensional solution.

Making a One-Second Timer
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This lab activity has learners create a pendulum with a one-second period.

Matraca
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In this activity, learners create a traditional Mexican noisemaker (a matraca) using cardboard, craft sticks, and a wooden dowel.

Gumdrop Dome
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In this activity (located on pages 23-24 of the PDF), learners are introduced to structural engineering and encouraged to practice goal-oriented building.

Build Your Own Robot Arm
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In this lesson, learners develop a robot arm using common materials. Learners explore design, construction, and teamwork, as well as materials selection and use.

Whirling Windmills
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In this activity, learners are challenged to design and construct a windmill to harness the power of wind.

Jump Into Design: Understanding the Design Process
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In this series of activities (page 5), students are introduced to the design process.

Animal House
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The goal of this activity is to design, build and test a house or toy for an animal.

Life Size: What's in a microbe?
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In this activity on page 3 of the PDF, learners visualize the relative size and structural differences between microbes that have the potential to cause disease.

Clean Water: Is It Drinkable?
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In this activity, learners simulate nature's water filtration system by devising a system that will filter out both visible and invisible pollutants from water.

Cup Speaker
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Make your own speaker with a magnet, wire, and paper cup! If you have a radio with a headphone plug and an old pair of headphones, this is a great tinkering activity.

Light Quest
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Learners test their "light-smarts" by playing a game called "Light Quest!" The game board represents an atom and each player represents an electron that has been bumped into the atom's outer unstable
Pollution and Lung Health
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Learners will build a lung model to understand how their lungs and diaphragm work to make them breathe.

Soaring Satellites
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Working in small teams, learners try to build a satellite that can float for at least five seconds in the marked area of a vertical wind tube.

Kinematic Fanatic
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In this activity, learners are challenged to design and build a system of gears and kinematics to create a hand-stamping machine.

Mapping Mockingbirds
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This lesson plan revolves around studying the speciation of the Galápagos mockingbirds, which are on display at the California Academy of Sciences.