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Circuit Game
Source Institutions
In this activity, learners build a game that tests their steadiness. Learners construct the game board by setting up an electrical circuit and a wand.
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Fill It Up
Source Institutions
Players take turns adding shapes made of three squares to a grid. They try to fit their shapes on the grid in a way that blocks the other player.
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Screen Time
Source Institutions
This game asks you a series of questions about how much time you spend in front of a screen, not being active.
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Battleships: Searching Algorithms
Source Institutions
This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships.
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Dots to Squares
Source Institutions
As learners play this strategy game, they develop understanding of squares, area, and perimeter. On each turn, a player draws a line between two dots next to each other on the grid.
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Guess My Number
Source Institutions
In this game, learners experience how computers divide a big problem into many smaller ones and how they use binary "yes"/"no" questions.
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Marble Game
Source Institutions
In this activity, learners construct a simple game to test their hand-eye coordination and steadiness of hand.
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Jumping to Conclusions
Source Institutions
In this online brain stumper, the bottom half of a series of letters is covered. You may think you know what it says, but remove the black bar to see if you're right.
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Twenty Guesses: Information Theory
Source Institutions
This activity introduces the idea that computer scientists measure information by how "surprising" a message is.
Stacking Dice
Source Institutions
In this math game, learners try to earn the most points by winning stacks of four dice. Learners practice number recognition and addition skills.
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Underwater ROV
Source Institutions
In this online Flash game, learners will explore a coral reef using an underwater remotely operated vehicle (ROV).
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Up and Down Donkey
Source Institutions
In this game, learners build up six stacks of cards in the middle of the table, face up, in order from 1 at the bottom to 20 on the top. The first player to get rid of all his cards is the winner.
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In the Middle
Source Institutions
In this game-like activity (5th activity on the page), learners explore their auditory acuity as well as the importance of having two ears.
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Slap Shot
Source Institutions
How quick are your reflexes? In this online game, you are a hockey goalie defending quick slap shots. Learn about reaction time, muscle memory, and reflexes.
What's the Difference?
Source Institutions
In this sorting activity, learners play a game in which they try to identify the largest number of differences between two objects.
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Cup Sailing Game
Source Institutions
In this online Flash game, learners will captain a sailing challenge, adjusting boat direction and sails, seeking the way to take greatest advantage of varying wind speeds and directions to catch the
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¡La colocación de seis tarjetas!
Source Institutions
En esta tira cómica, Cientina le enseña a Mateo un truco de lógica nuevo con seis tarjetas.
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Memory Solitaire
Source Institutions
In this online game, learners practice memory recall. They are shown a collage of pictures for two minutes, then have to write down everything they remember and check how they did.
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Mystery Noises
Source Institutions
In this game (4th activity on the page) about hearing, learners test their ability to identify various sounds without looking.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-907.gif?itok=FgucOpml)
Get-Moving Game
Source Institutions
In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.