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Showing results 1 to 20 of 43
A Flag for Your Planet
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In this activity, learners design a flag for a chosen or assigned planet. The instructions include information about flags on Earth, and a list of flag references.
Box Ecology
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This great "re-use it" activity will demonstrate how to transform a greeting card into a box. Once constructed, the box can have many uses like holding special notes or keepsakes.
Let's Clone a Mouse, Mouse, Mouse...
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Somatic Cell Nuclear Transfer (SCNT) is a cloning method that involves transferring a nucleus from a somatic cell of the individual to be cloned to an enucleated egg.
Marble Game
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In this activity, learners construct a simple game to test their hand-eye coordination and steadiness of hand.
Pinhole Viewer
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In this activity, learners discuss and investigate how cameras, telescopes, and their own eyes use light in similar ways.
Be a Plumber
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In this activity (located on page 6 of the PDF), learners explore the ways people access water in their homes.
Food Chains and Webs
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In this activity, learners investigate feeding relationships. Learners complete a food web and then make a mobile to represent a food chain.
Bloomin' Bud Glyph
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In this math lesson, learners practice reading charts and graphs by creating and interpreting glyphs.
What Can You Make of It?
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In this activity (located on page 2 of PDF), learners explore alternative uses of a simple paper cup, dubbed a "mystery item." Learners act as detectives and explore the properties and functions of th
The Poor Cartographer: Graph Coloring
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In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors.
My Insect
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In this activity, learners use information gathered from a variety of sources to design and make their own insect.
Manufacturing Technologies: Making a Picture Frame
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Learners examine the manufacturing process while they make picture frames from cereal boxes.
Destination Tidepool
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In this activity (page 7 of pdf), learners research tide pool ecosystems, and then create brochures that "advertise" these environments.
Heart and Lungs
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In this environmental health activity, learners investigate their breathing and pulse rates, and learn how these measurements are affected by physical activity.
Mermaid's Purse
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In this activity (page 2 of pdf), learners craft a model of a skate egg case and come to understand that cartilaginous fish such as sharks and shakes employ reproductive strategies that differ from th
The Model Neuron
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In this activity, learners create a model of a neuron by using colored clay or play dough. Learners use diagrams to build the model and then label the parts on a piece of paper.
Colour by Numbers: Image Representation
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This activity shows learners how computers use numbers to represent pictures. A grid is used to represent the pixels (short for picture elements) of a computer screen.
Go with the Flow
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Learners draw comic-style pictures to show the water cycle. From a starting picture, one learner draws what happens to the water in the next panel, then passes the comic strip to another learner.
Pattern Sticks
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In this activity, learners compete to be the first to win twenty counting pieces. First, learners draw patterns on only one side of four craft sticks.
Calcium Collage
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In this activity (on pages 11-14 of PDF), learners cut out pictures from magazines of foods that help make bones strong and glue the pictures to a paper bone.