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Showing results 21 to 40 of 116

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In this activity about engineering, nutrition, and physical activity, learners design and build a healthy bone model of a space explorer which is strong enough to withstand increasing amounts of weigh

$5 - $10 per group Ages 8 - 11 1 to 2 hours
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In this activity, learners simulate the process of DNA fingerprinting by using electricity to separate colored dyes.

Over $20 per group Ages 11 - 18 1 to 2 hours
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In this activity, learners will explore the insect life cycle by making a model.

1 cent - $1 per student Ages 4 - 8 5 to 10 minutes
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In this outdoor activity, learners use artificial bees and paper models of flowers to find out how bees transfer pollen from one flower to another.

$10 - $20 per group Ages 8 - 14 45 to 60 minutes
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In this engineering design challenge, learners build an octopus-inspired suction pad that can grab an object and hold it tightly in the air.

$5 - $10 per student Ages 4 - 18 1 to 2 hours
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This fun activity uses simple materials such as milk cartons and mirrors to introduce the ideas of optics and visual perception.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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In this activity (p.7-8 of PDF), learners examine fossil formation.

$10 - $20 per group Ages 8 - 11 10 to 30 minutes
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In this engineering activity (page 3 of PDF), young learners investigate how a pole can be made stable by “planting” its base in the ground or adding supports to the base.

$1 - $5 per group Ages 4 - 8 30 to 45 minutes
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In this design-based activity, learners explore environments, ecosystems, energy flow and organism interactions by creating a model biodome. Learners become engineers who create model ecosystems.

$10 - $20 per group Ages 11 - 14 4 to 24 hours
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In this activity about dinosaurs and survival, learners use scrap materials to create a miniature dinosaur habitat that includes a food source, water source, and shelter.

$1 - $5 per group Ages 4 - 6 10 to 30 minutes
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In this activity, learners create a soil and water model of a single-cell life environment and study living microorganisms.

$5 - $10 per group Ages 8 - 18 1 to 7 days
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In this activity, learners use information gathered from a variety of sources to design and make their own insect.

1 cent - $1 per student Ages 4 - 14 45 to 60 minutes
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In this activity, learners make a miniature greenhouse or "terrarium" to explore the greenhouse effect.

$1 - $5 per student Ages 8 - 18 1 to 7 days
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In this activity, learners imitate the way vocal cords work by building a model from a plastic cup, rubber band, and a straw.

1 cent - $1 per student Ages 6 - 14 10 to 30 minutes
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In this activity, learners are challenged to design a planktonic organism that will neither float like a cork nor sink like a stone.

$5 - $10 per group Ages 8 - adult 30 to 45 minutes
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Build and test a scale model of a rainforest canopy walkway.

$1 - $5 per student Ages 6 - 14 10 to 30 minutes
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In this fun group activity involving music and movement, learners are introduced to the idea that many insects walk by using their legs to create "alternating triangles." Learners sing the "Ants Go Ma

$10 - $20 per group Ages 8 - 11 45 to 60 minutes
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In this activity about living things and gravity (page 5 of PDF), learners design and build an exoskeleton or an endoskeleton for an animal of their own invention.

1 cent - $1 per group Ages 6 - 11 1 to 2 hours
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In this activity (page 2 of pdf), learners craft a model of a skate egg case and come to understand that cartilaginous fish such as sharks and shakes employ reproductive strategies that differ from th

1 cent - $1 per student Ages 6 - 11 1 to 7 days
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Using simple materials from around the house and recycled materials, learners will engineer a grabber device to pick up and put down objects that are at least 12 inches away.

free Ages 6 - adult 30 to 45 minutes