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Right Foot/Left Foot
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In this activity (2nd on the page), learners conduct a series of tests to find out which foot is more dominant. In other words, are they right-footed or left-footed?

Share Your Planet
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In this cooperative game, learners devise strategies about sharing a small space with each other.

The Pulse of Gravity
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In this astronomy activity (page 3 of the PDF), learners will examine the effects of gravity on a person’s pulse and explore how gravity can differ from planet to planet.

Right Hand/Left Hand
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In this activity (1st on the page), learners conduct a series of tests to find out which of their hands is more dominant. In other words, are they right-handed or left-handed?

Animal Hats
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In this arts and crafts activity about animals and animal characteristics, learners will design animal hats and role-play as animals.

Boomerang
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Learners trace, cut out and fly a boomerang, outdoors or in a large indoor space.

I Like to Move-It
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This is an activity which will allow learners to gain an understanding of lemur behavior through observation and role play.

What Goes Up...
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In this activity about gravity (page eight of the pdf), learners will very simply explore how gravity affects objects using balls and toys.

Shape Up!
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In this activity (25th on the page) about learning and memory, learners explore a training method that animal trainers employ called "shaping." Working in pairs, learners will attempt to "shape" each

Seismic Slinky!
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Did you know that a Slinky makes a handy model of earthquake waves?

Synaptic Tag
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In this outdoor activity, learners review the parts of the synapse and their functions by playing a game.

Graph Dance
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In this activity, learners "dance" (move back and forth at varying speeds) by reading a graph. This is a kinesthetic way to help learners interpret and understand how motion is graphed.

Helicopter Twirl
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Learners cut and fold a paper helicopter from the template in this PDF. They practice twirling the helicopter and observe what happens as they modify their tries.

Kid Machine
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This activity is on page 3 (continued on page 2) of the pdf, part of the Simple Machines Discovery Box. In this fun activity, learners "create" a complex machine by simulating the parts in action.
Five Second Dash
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This is an activity about prediction. How far can you hop in 5 seconds? Could you make it to the door? Across the room? Everyone lines up and tries it.

Stride Ruler
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In this activity, learners use their feet to estimate distances. Learners calculate the distance of one step in centimeters by measuring 10 steps at a time to reduce measurement error.

Thumbs Away!
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Learners discover how important their thumbs are by attempting various tasks without them. After tying up their thumbs, learners attempt to legibly write their names or play catch with a tennis ball.

Why do Hurricanes go Counterclockwise in the Northern Hemisphere?
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In this kinesthetic activity, learners will play a game with a ball to demonstrate the Coriolis force, which partly explains why hurricanes in the Northern Hemisphere rotate counterclockwise.

Heat Speeds Up Reactions
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In this activity, learners investigate the effect of heat on a reaction.

Bianca's Body Math
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In this Cyberchase activity, learners use math to explore how parts of the body are proportional.