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String Thing
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String Thing is an interactive online game in which learners change a virtual string's tension, length, and gauge to create different musical pitches.

¡Oobleck!
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En esta actividad, Mateo y Cientina descubren una sustancia nueva y extraña que se llama "Oobleck". En su experimento ven que Oobleck tiene propiedades de sólidos y líquidos.

Open Heart: Virtual Bypass Surgery
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In this online activity about heart disease, learners will, with the virtual help of an actual surgeon, watch a virtual bypass surgery.

Biomimicry Mash-Up
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In this design challenge activity, learners explore the concept of biomimicry by using a natural organism's special features to design a new human object.

Read With Your Fingers
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In this activity, learners work in partners to create and exchange messages written in Braille. Learners use a Braille key and thumbtacks to write their messages in Braille.

Handy Measuring Ratio
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In this activity, learners use their hands as tools for indirect measurement.

Outdoor Explorers
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In this activity, young learners go on a walk with caregivers and use their senses to observe nature with the help of scavenger hunt sheet.

The Turing Test: Conversations with Computers
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This activity aims to stimulate discussion on the question of whether computers can exhibit “intelligence,” or are ever likely to do so in the future.

The Face of Science
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Learners draw pictures of how they envision scientists. By comparing and discussing the features in their pictures, they can discover common thoughts and stereotypes about scientists.

Population Study Game: Oh, Deer!
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In this activity, learners model a population of deer and see how the number of deer changes over time.
Mix & Match Estimation
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In this activity, learners use their estimation skills to match the unmarked containers to their amounts.

Bat Echolocation
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In this activity, learners investigate how bats use echolocation to navigate. One learner is assigned to be a bat, while the other learners are selected to be either moths or trees.

Bernoulli's Blowout
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In this quick activity (page 1 of PDF under SciGirls Activity: Kites), learners will witness firsthand the effects of Bernoulli’s Principle by capturing a ping pong ball in the stream of air created b

Water, Water Everywhere
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In this activity, learners estimate how much water they think can be found in various locations on the Earth in all its states (solid, liquid, and gas) to discover the different water ratios in the Ea

Homegrown Xylophone
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In this activity, learners create music from a series of bottles filed with water. Learners discover that the sound produced by each bottle depends on the amount of water in the bottle.

Artificial Intelligence: The Intelligent Piece of Paper
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This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ

Doce a la Vez
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Jugando a este juego, los chicos desarrollan habilidades en área, perímetro, múltiples, y factores. Tomen turnos para hacer rectángulos con 12 cuadrados en la cuadrícula.

Eyewitness Game
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In this demonstration (9th on the page), learners explore eyewitness memory and how memories differ amongst individuals. While the rest of the group is minding their own business (i.e.

Dichotomous Key
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In this classification activity, learners will learn one way of organizing plants and animals.

Frozen Sculptures
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In this activity, learners use objects they find on a nature and water to make creative frozen sculptures.