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Cleaning with Dirt
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Learners build a filter from old soda bottles and dirt. They create polluted water, and pour it through their filter to clean it.

Dripping Wet or Dry as a Bone?
Learners investigate the concept of humidity by using a dry and wet sponge as a model. They determine a model for 100% humidity, a sponge saturated with water.

Caution! Wildlife Crossing
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In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.

As Straight as a Pole
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In this engineering activity (page 3 of PDF), young learners investigate how a pole can be made stable by “planting” its base in the ground or adding supports to the base.

Spinning Illusions
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In this activity, learners construct three optical illusion toys to examine how our brains play tricks on what we see.

Moving Without Wheels
In a class demonstration, learners observe a simple water cycle model to better understand its role in pollutant transport.

Engineer A Bird Feeder
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In this activity, learners of all ages will design a functional bird feeder using familiar, every day materials.

Plastics the Second Time Around
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In this activity, learners test and compare the physical properties of thermoplastic polymers. Learners compare different plastics based on their color, degree of transparency, texture, and density.

Writing for Night Vision
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In this activity (page 1 of the PDF under SciGirls Activity: Forensics), learners will use a home video camera with a “night vision” mode to test how various inks appear outside the spectrum of visibl

Laser Projection Microscope
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In this activity, learners use a laser pointer to project a microscopic image of a liquid sample suspended from the tip of a syringe.

Phylogenetics
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This activity lets learners participate in the process of reconstructing a phylogenetic tree and introduces them to several core bioinformatics concepts, particularly in relation to evolution.

Molecular Menagerie
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In this activity, learners use molecular model kits to construct familiar molecules like lactose, caffeine, and Aspirin.

Mating Game
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In this game (on pages 14-21), learners explore how each human being inherits genetic traits such as eye color.

Glow Up
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In this activity, learners explore chemiluminescence and fluorescence. Learners examine 3 different solutions in regular light, in the dark with added bleach solution, and under a black light.

Design a Grabbing Tool
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Using simple materials from around the house and recycled materials, learners will engineer a grabber device to pick up and put down objects that are at least 12 inches away.

Paper Maker
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Learners make their own paper. They start by shredding old newspaper, clean toilet paper, and clean paper towels.

Viral Packaging
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In this activity, learners create virus models, including nucleic acid and proteins, using simple materials. This resource includes information about virus structure and gene therapy.

Shimmering Lenses
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In this activity, learners use Jell-O to explore lenses. Learners cut Jell-O into convex and concave lens shapes and examine how light exits each lens in a darkened room.

Nano Latch-n-Catch
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In this activity, learners design a therapeutic agent to image and/or cure various diseases in the respiratory system.

Designing Bandages
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Learners design different shaped bandages for different purposes. First, they draw their designs on paper.