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In this activity, learners build a game that tests their steadiness. Learners construct the game board by setting up an electrical circuit and a wand.

$5 - $10 per student Ages 6 - 11 10 to 30 minutes
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In this activity, learners build a carousel toy that spins when pushed down.

$5 - $10 per student Ages 8 - 18 45 to 60 minutes
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In this archaeology activity, learners consider ways in which excavating an underwater site is different from excavating a terrestrial site.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners work with an adult to build a rocket and launcher out of a plastic 2-liter bottle, flexible plastic hose, plastic tubing, toilet paper tube, and duct tape.

$5 - $10 per group Ages 6 - 14 30 to 45 minutes
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This activity (on page 3 of the PDF under GPS: Baseball Activity) is a full inquiry investigation into how "bounciness" relates to the distance a ball will fly when hit off a batting tee.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners extract DNA from wheat germ. Use this activity to introduce learners to DNA, biotechnology and genetic engineering.

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
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In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.

$5 - $10 per student Ages 6 - adult 30 to 45 minutes
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In this environmental science lesson, learners will examine the dangers of mercury and how humans contribute to growing mercury emissions on Earth.

$5 - $10 per group Ages 14 - 18 1 to 2 hours
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In this activity (Page 30 of PDF), learners investigate the evolution of wheat by conducting sedimentation tests on different flours.

$5 - $10 per group Ages 8 - adult 10 to 30 minutes
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In this two part activity, learners become draft detectives by constructing their own draft catchers to detect drafts around windows or doors.

$5 - $10 per student Ages 4 - 14 10 to 30 minutes
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Learners take on the role of environmental engineers as they design water filters.

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
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Visitors test solutions of water, sugar, salt, and hydrochloric acid and the solids salt and sugar. They clip leads from the hand generator to wires immersed in each substance.

$5 - $10 per group Ages 6 - adult Under 5 minutes
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This activity was designed for blind learners, but all types of learners can use it to build and examine a basic electrical circuit.

$5 - $10 per student Ages 11 - 18 10 to 30 minutes
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In this activity (on pages 18-29) learners explore the impact of the March 24, 1989 oil spill in Alaska caused by the Exxon Valdez tanker.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners sniff out scents hidden in balloons! After investigating, learners discover we sometimes can use another sense (smell) to detect things too small to see.

$5 - $10 per group Ages 4 - adult 5 to 10 minutes
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In this design challenge, learners will use microbes to design and grow a custom biomaterial at home and make something creative with it.

$5 - $10 per student Ages 8 - adult 1 to 7 days
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In this activity, learners explore the relationship between electric charges and magnetic fields.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners explore the economics of coal mining as you they use fake money to purchase mining tools, attempt to carefully mine their cookies, sell their chocolate chip ore, and try to

$5 - $10 per student Ages 6 - adult 10 to 30 minutes
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In this activity, learners explore the engineering design process (EDP)—the process engineers use to solve design challenges.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore how packaging engineers develop customized shipping and packaging containers to meet the needs of many different industries.

$5 - $10 per group Ages 8 - 18 1 to 7 days