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Animal Attraction
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Investigate a flower's power of marketing by making an imitation flower that successfully signals a bee (or other pollinator of your choice) to visit.
Deer Me: A Predator/Prey Simulation
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In this activity, learners will simulate the interactions between a predator population of gray wolves and a prey population of deer in a forest.
Take a Hike!: A Family Forest Walk
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In this family or group inquiry activity, learners use their senses to explore a local forest or woodland.
Earth's Energy Cycle: Albedo
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In this activity, learners experiment and observe how the color of materials that cover the Earth affects the amounts of sunlight our planet absorbs.
Counting With Quadrants
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Millions of organisms can live in and around a body of water.
Flashy Fish
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Professor John Endler traveled to Trinidad in the 1970s to study wild guppies. In this activity, learners take part in an online simulation of Endler's work.
Food Chains and Webs
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In this activity, learners investigate feeding relationships. Learners complete a food web and then make a mobile to represent a food chain.
Where Does Life Live?
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In this activity (on pages 22-24 of the PDF), learners match extreme enviroments with life forms they support.
Discovering Rainforest Locations
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In this activity, learners will examine various world data maps to combine the information and predict which areas could be tropical rainforests.
Amphibian Skin
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In this activity, learners explore the concept of permeability to better understand why amphibians are extremely sensitive to pollution.
Life in a Nutshell
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In this multi-faceted game (on pages 25-35), learners recreate what happens to creatures in the Brazilian rain forest as they grow from egg to adult—especially those that use fallen, empty Brazil nut
All Tangled Up
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In this activity on page 60, learners examine and simulate wildlife entanglement by experiencing what it might be like to be a marine animal trapped in debris.
CD Greenhouse
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In this activity, learners plant seeds and watch them sprout and grow inside a CD case.
Trash Traits
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In this activity on page 24, learners perform experiments to examine whether or not trash can float, blow around, or wash away.
Make Your Own Butterfly
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In this activity (on the left side of page 5, continued on the right side of page 4 of the PDF), learners make models of colorful butterflies.
Extreme Lifestyles
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In this matching game, learners study the limits of life on Earth to see what other places in the solar system might sustain microbial life.
Destination Tidepool
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In this activity (page 7 of pdf), learners research tide pool ecosystems, and then create brochures that "advertise" these environments.
Wolf Limiting Factors
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In this activity, learners simulate a wolf and its habitat and observe what happens when the limiting factors change over time.
Pollution in Our Watershed
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By building a simple watershed with paper and markers and then using a spray bottle to simulate precipitation, learners will understand how pollution accumulates in our water sources, especially from
Wolf Survival
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In this activity, some learners pretend to be wolves, while the other learners pretend to be the prey of the wolf. The goal of the simulation is to have the wolves work together to survive.