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In this team design challenge (page 19-24 of PDF), learners "land" a model Lunar Rover in a model Landing Pod (both previously built in activities #3 and #4 in PDF).

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this activity, learners investigate Scanning Probe Microscopes (SPM) and then work in teams using a pencil to explore and identify the shape of objects they cannot see, just as SPMs do at the nano

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners explore the engineering behind seismographs and how technology has improved accurate recording of earthquakes.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this team design challenge (page 2-10 of PDF), learners design and build a model of a Lunar Transport Rover that will carry equipment and people on the surface of the Moon.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this activity, learners work individually to assemble a product and then work in teams to design, construct, test, and redesign an assembly line process whose product must meet specific quality con

$1 - $5 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners experiment and collect data during a simulation of the fluid shifts experienced by astronauts' bodies in microgravity.

$1 - $5 per group Ages 8 - 11 45 to 60 minutes
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In this team design challenge (page 11-18 of PDF), learners design and build a Landing Pod for a model Lunar Rover (previously built in activity on page 1-10 of PDF).

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors.

1 cent - $1 per group Ages 6 - 18 30 to 45 minutes
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In this activity related to climate change, learners create and explore topographical maps as a means of studying sea level rise.

$1 - $5 per group Ages 14 - 18 45 to 60 minutes
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In this activity, learners work in groups to design a parachute out of household items that keeps an egg secure when dropped from a certain height.

free Ages 11 - 18 45 to 60 minutes
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In this activity about human interface design issues, learners help the Oompa-Loompas of a great chocolate factory solve different problems.

free Ages 8 - 18 1 to 2 hours
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In this hands-on activity, learners will construct a scuba diver that can float in order to explore how sea creatures stay neutrally buoyant in the ocean and to see what kinds of forces might be influ

$5 - $10 per group Ages 11 - 14 30 to 45 minutes
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This activity (located on page 4 of the PDF under GPS: Sea Turtles Activity) is a full inquiry investigation into testing a repair material.

$5 - $10 per group Ages 8 - 14 1 to 7 days
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This activity demonstrates the importance of wearing a helmet to protect the brain. An egg is used to symbolize a head with the shell as the skull and the inside of the egg as the brain.

1 cent - $1 per group Ages 4 - 14 10 to 30 minutes
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This hands-on experiment will provide learners with an understanding of the issues that surround environmental cleanup.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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In this design challenge activity, learners invent an emergency shelter that can fit a person and is sturdy and quick to build.

$10 - $20 per group Ages 8 - 14 30 to 45 minutes
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In this activity, learners use a fictitious map of "Tourist Town" and counters to problem solve how to place ice-cream vans on street intersections so that every other intersection is connected to one

$1 - $5 per group Ages 11 - 18 45 to 60 minutes
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In this physics activity (page 10 of the PDF), learners will explore how energy from moving water can be used.

$1 - $5 per group Ages 6 - 14 30 to 45 minutes
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April showers bring May flowers, but what do coastal storms bring?

$1 - $5 per group Ages 14 - 18 1 to 2 hours
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In this activity, learners investigate the food, water, and space needs of common livestock animals.

free Ages 8 - 18 45 to 60 minutes