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Public Key Encryption: Kid Krypto
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In this activity, learners conduct a simulation exercise related to public key encryption and try to intercept a message sent between two learners.
Mercury in the Environment
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In this environmental science lesson, learners will examine the dangers of mercury and how humans contribute to growing mercury emissions on Earth.

Let's Clone a Mouse, Mouse, Mouse...
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Somatic Cell Nuclear Transfer (SCNT) is a cloning method that involves transferring a nucleus from a somatic cell of the individual to be cloned to an enucleated egg.

Underwater ROV
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In this online Flash game, learners will explore a coral reef using an underwater remotely operated vehicle (ROV).

Landing the Rover
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In this team design challenge (page 19-24 of PDF), learners "land" a model Lunar Rover in a model Landing Pod (both previously built in activities #3 and #4 in PDF).

Toxic Popcorn Design Challenge
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In this activity, learners explore the engineering design process (EDP)—the process engineers use to solve design challenges.

Be a Scanning Probe Microscope
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In this activity, learners investigate Scanning Probe Microscopes (SPM) and then work in teams using a pencil to explore and identify the shape of objects they cannot see, just as SPMs do at the nano

Cup Sailing Game
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In this online Flash game, learners will captain a sailing challenge, adjusting boat direction and sails, seeking the way to take greatest advantage of varying wind speeds and directions to catch the

Whose Fault Is It?
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In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.

Big Wave
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This is an activity about waves. Using marbles, paper clips and rubber bands, learners explore how waves behave.

The Carbon Cycle and its Role in Climate Change: Activity 3
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In this activity, learners explore the human influences on the carbon cycle and examine how fossil fuels release carbon.

DNA Detective
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This activity is about collecting and analyzing DNA as part of a criminal investigation.

Gel Electrophoresis
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In this activity, learners simulate the process of DNA fingerprinting by using electricity to separate colored dyes.

Shake it up with Seismographs!
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In this activity, learners explore the engineering behind seismographs and how technology has improved accurate recording of earthquakes.

Design a Lunar Rover!
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In this team design challenge (page 2-10 of PDF), learners design and build a model of a Lunar Transport Rover that will carry equipment and people on the surface of the Moon.

Assembly Line
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In this activity, learners work individually to assemble a product and then work in teams to design, construct, test, and redesign an assembly line process whose product must meet specific quality con

Design a Landing Pod!
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In this team design challenge (page 11-18 of PDF), learners design and build a Landing Pod for a model Lunar Rover (previously built in activity on page 1-10 of PDF).

The Poor Cartographer: Graph Coloring
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In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors.

I Want to Hold Your Hand
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In this activity, learners construct a robot-like hand to demonstrate how data is collected when using robotic technology.

Programming Languages: Harold the Robot
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In this activity related to computer programming, learners give directions to a "robot" (either an adult or another learner) and find out which instructions the robot is able to follow, and how their