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Drinking Straw Pulse Measurer
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In this health activity, learners create a device so that they not only feel their heartbeat, but also see it, using a straw and some clay.

Domino Trains
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In this activity, learners practice matching and subitizing as they create the longest domino train possible.

Good Catch!
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In this activity, learners "go fishing," then practice ruler use and size/pattern comparison with the animals they catch.
Something is Different about You
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In this activity, learners use various dress-up or costume pieces to play a game of change.

In the Middle
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In this math activity, learners use problem solving skills to find a middle seat for Mary at the movies. Learners practice dividing numbers and identifying the middle of a quantity.
Double or More
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Choose a recipe to double (or triple, quadruple, or halve). Show everyone the recipe and engage them in figuring out: How much will we need to increase the recipe to feed everyone?

Heart to Heart
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In this activity, learners compare ways to measure their heart rates. Learners build their own stethoscopes and learn how exercise affects heart rate.

Paper Tape Motion Timer
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In this activity, learners build a recording timer made from simple materials (e.g., small dc motor, sharpie pen, craft sticks, adding machine paper tape, etc.).

Frijolitos
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Esta actividad enseña la proporción y razón por hacer que los aprendices hagan "ensaladas" que combinan tres tipos de frijoles en tres combinaciones diferentes.

Wind Power: Creating a Wind Generator
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This lesson challenges groups of learners to design and construct a wind generator with the most electrical output.

Quadratic Functions: Toothpicks and Transformations
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In this math lesson, learners explore transformations and quadratic functions through toothpick patterns.

As the Rotor Turns: Wind Power and You
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In this engineering activity, learners will get acquainted with the basics of wind energy and power production by fabricating and testing various blade designs for table-top windmills constructed from

Solving Linear Equations: The Yo-Yo Problem
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In this math lesson, learners explore linear patterns, write a pattern in symbolic form, and solve linear equations using algebra tiles, symbolic manipulation, and a graphing calculator.

Games of Chance and Brains
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In this activity, learners build and play three math games. In the first game, called "Switcheroo," learners place marbles in holes 1 through 4 and 7 through 10.
Multiple Reflections
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In this activity, learners explore how mirrors reflect light and change the way we see things.

The Four-Square Quilt
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In this activity, learners arrange triangles together to make patterns to create paper quilts. Learners experiment with arranging the triangles in different ways to make various designs.

Exponential Models: Rhinos and M&M’s ®
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In this math lesson, learners model exponential decay and exponential growth using M&M's, paper folding, and African rhino population data.

Sweetly Balanced Equations
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In this (edible) activity, learners balance chemical equations using different kinds and colors of candy that represent different atoms. Learners will work in pairs and explore conservation of atoms.

Pea Brain!: Explorations in Estimation
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In this activity, learners use two different techniques to estimate how many little things fit into one bigger thing.