Search Results


Showing results 61 to 80 of 134

Source Institutions
Add to list Details
This activity (page 2) draws upon a familiar, computer-based concept related to visual resolution: pixilation.

free Ages 11 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners will engineer a roof using simple materials to protect a construction paper person from a rainstorm.

free Ages 6 - adult 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners play a game similar to Tic-Tac-Toe. In this version, learners try NOT to get three-in-a-row. The player who gets three-in-a-row first loses!

free Ages 6 - 11 Under 5 minutes
Source Institutions
Add to list Details
Los Momentos de Mixing in Math son actividades de 5 a 10 minutos que mantienen a los chicos ocupados, aprendiendo sobre el mundo, y usando matemáticas por su cuenta.

free Ages 4 - adult Under 5 minutes
Source Institutions
Add to list Details
In this activity, learners use what they know about probability to figure out what is in a mystery bag. Learners analyze data to guess how many of each color crayons are in the bag.

free Ages 8 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners discover that training a robot can be hard work! Learners investigate how robots complete a task by following a list of sequential instructions.

free Ages 6 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners calculate their water usage (in cups and galloons) during an average shower. Learners also chart and analyze water usage during showers in their households.

free Ages 6 - 11 45 to 60 minutes
Source Institutions
Add to list Details
In this quick activity, Dracula has a hole in his house and learners help solve the problem by using a mirror and protractor to reflect incoming light out of his house.

free Ages 8 - 18 Under 5 minutes
Source Institutions
Add to list Details
In this activity, the learner asks yes-no questions to identify a secret object (similar to Twenty Questions). This game is easy to adapt for different ages and different kinds of contexts.

free Ages 4 - 14 5 to 10 minutes
Source Institutions
Add to list Details
Jugando a este juego, los chicos desarrollan habilidades de lógica, geometría, y visualización espacial. Los jugadores empiezan con una red de hexágonos vacía.

free Ages 4 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this Cyberchase activity, learners play a game where zero can help them win--or make them lose! Learners roll the die and place a zero in the tens or ones place.

free Ages 8 - 11 5 to 10 minutes
Source Institutions
Add to list Details
With a bit of PVC, a laser, a can/cup, and a small mirror, you can make a device that visualizes you voice or any sound transmitted into the cup/can.

free Ages 8 - adult 10 to 30 minutes
Source Institutions
Add to list Details
“Exploring Earth: Rising Sea” is a hands-on activity demonstrating ways to use topographical mapping techniques to track changes in sea level. The activity is connected to current NASA research.

free Ages 6 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this game, learners are stuck in a right turn only world! Learners take turns rolling a die and moving their game pieces along the lines of a grid to get "home," by only making right turns.

free Ages 8 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this activity about human interface design issues, learners help the Oompa-Loompas of a great chocolate factory solve different problems.

free Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this game, learners walk through an imaginary Carbon Cycle and explore the ways in which carbon is stored in reservoirs and the processes that transport the carbon atom from one location to another

free Ages 11 - 18 45 to 60 minutes
Source Institutions
Add to list Details
This is an activity (located on page 3 of PDF under Where's Nano? Activity) about identifying nanoscale objects and phenomena in today's world.

free Ages 8 - 14 1 to 7 days
Add to list Details
Water, whether fresh or salty, serves as one of the best electrical conductors on the planet. Does salt effect its conductivity?

free Ages 14 - 18 1 to 2 hours
Source Institutions
Add to list Details
As learners play this challenging strategy game, they build understanding of area and perimeter. On each turn, a player draws a line between two dots next to each other on the grid.

free Ages 8 - 14 10 to 30 minutes
Add to list Details
In this data activity, learners will explore shipwrecks from four National Marine Sanctuaries on the West Coast of the United States.

free Ages 14 - adult 1 to 2 hours