Search Results
Showing results 1 to 20 of 28
Linkages
Source Institutions
This design challenge is an open-ended exploration of linkages, a group of parts connected by hinges, and the types of motion they can create.
Caution! Wildlife Crossing
Source Institutions
In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.
Let's Clone a Mouse, Mouse, Mouse...
Source Institutions
Somatic Cell Nuclear Transfer (SCNT) is a cloning method that involves transferring a nucleus from a somatic cell of the individual to be cloned to an enucleated egg.
Animal House
Source Institutions
The goal of this activity is to design, build and test a house or toy for an animal.
Mapping Mockingbirds
Source Institutions
This lesson plan revolves around studying the speciation of the Galápagos mockingbirds, which are on display at the California Academy of Sciences.
Glow Up
Source Institutions
In this activity, learners explore chemiluminescence and fluorescence. Learners examine 3 different solutions in regular light, in the dark with added bleach solution, and under a black light.
Our Sense of Sight: Eye Anatomy and Function
Source Institutions
In this activity, learners investigate the sense of sight and develop and conduct their own experiments.
Plankton Races
Source Institutions
In this two-part activity, learners investigate buoyancy, density and surface area as well as biodiversity and the relationship between the structure and function of organisms.
Coral Snapshots: Biodiversity in Marine Protected Areas
Source Institutions
In this data activity, learners analyze data from coral reef snapshots taken by scientists at the Virginia Institute of Marine Science.
The Best Dam Simulation Ever
Source Institutions
This online simulation game explores the different consequences of water levels on the Columbia River in the Pacific Northwest.
Introduction to Ocean Zones
Source Institutions
In this activity, learners will create a diagram of the ocean zones and determine what organisms live in each zone.
Slimy Cells
Source Institutions
In this activity, learners solidify their conceptualization of cells by building a model of a cell in a ziplock bag.
What Does Life Need to Live?
Source Institutions
In this astrobiology activity (on page 11 of the PDF), learners consider what organisms need in order to live (water, nutrients, and energy).
The Carbon Cycle: How It Works
Source Institutions
In this game, learners walk through an imaginary Carbon Cycle and explore the ways in which carbon is stored in reservoirs and the processes that transport the carbon atom from one location to another
Building a Magic Carpet
Source Institutions
In this activity (page 89 of the PDF), learners compare and contrast pitch and roll motions by using a Magic Carpet maze similar to one that was used for Neurolab investigations about microgravity.
The Carbon Cycle: Carbon Tracker
Source Institutions
In this activity, learners play NOAA's Carbon Tracker game and discover ways to keep track of carbon dioxide and other greenhouse gases in the world.
Survival of the Fittest: Variations in the Clam Species Clamys sweetus
Source Institutions
This guided inquiry three-part activity engages learners in thinking about the mechanism of natural selection by encouraging them to formulate questions that can be answered through scientific investi
Survival of the Fittest: Battling Beetles
Source Institutions
This guided inquiry three-part activity engages learners in thinking about the mechanism of natural selection through data collection and pattern recognition.
Water Walk
Source Institutions
Learners take a field trip along a local body of water and conduct a visual survey to discover information about local land use and water quality.
Biomimicry Mash-Up
Source Institutions
In this design challenge activity, learners explore the concept of biomimicry by using a natural organism's special features to design a new human object.