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Showing results 1 to 16 of 16
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Synaptic Tag
Source Institutions
In this outdoor activity, learners review the parts of the synapse and their functions by playing a game.
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Whose Fault Is It?
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In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.
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Get-Moving Game
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In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.
How Many In a Minute
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In this activity, learners will keep track of how much they can do in one minute. Instructors can pick something everyone will do for a minute, such as jumping up and down or drawing stars.
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Solving Playground Network Problems
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In this activity, learners use cooperation and logical thinking to find solutions to network problems on the playground.
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Neuron Chain Tag
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In this outdoor activity, learners play a game of Tag to discover how neurons attach themselves to each other to form a chain.
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Mission: Control!
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In this activity and game, learners will train to improve balance and spatial awareness by performing throwing and catching techniques on one foot.
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Exploring Fabrication: Self-Assembly
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In this activity, learners participate in several full-body interactive games to model the process of self-assembly in nature and nanotechnology.
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Population Study Game: Oh, Deer!
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In this activity, learners model a population of deer and see how the number of deer changes over time.
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Bat Echolocation
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In this activity, learners investigate how bats use echolocation to navigate. One learner is assigned to be a bat, while the other learners are selected to be either moths or trees.
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Frog Olympics
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Did you know that a bullfrog can jump a distance of 10 times its body length? Learn more about nature's most acrobatic amphibian, the frog, through this set of short, hands-on activities.
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Scent Tag
Source Institutions
In this matchmaking activity (on page 2 of the PDF under GPS: Animal Scent Activity), learners will each have a scented cotton ball taped to their shoulder. The scent (e.g.
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Bouncing Balls
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When baseball was in its infancy, the ball had plenty of bounce. Today's baseball may not seem to have bounce to it at all; if you drop a ball on the field it won't bounce back.
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Exploring Size: StretchAbility
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In this game, learners explore the different sizes of things in the world. In this Twister-like game, learners must place a hand or foot on a circle of the right scale - macro, micro, or nano.
Jump on Tens: Counting Fun
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Learners combine counting, multiples, and number patterns with jumping up and down. To start, pick a counting number.
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Self-Assembly Game
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This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.