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Attract a Fish
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This outdoor activity/field trip requires a place where minnows swim, such as a local pond or brook.

The Boxes Go Mobile
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Learners display their findings after a study of surface area and volume. They build a mobile to show a commercially available box and a constructed cubical box of the same volume.

A-Mazing Robot
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This activity lets you program your 'robot' (a willing friend) to pick up and dispose of some 'toxic waste' using as few commands as possible.

Carousel Pump
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In this activity, learners build a carousel toy that spins when pushed down.

Linkages
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This design challenge is an open-ended exploration of linkages, a group of parts connected by hinges, and the types of motion they can create.

Caution! Wildlife Crossing
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In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.

Fill It Up
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Players take turns adding shapes made of three squares to a grid. They try to fit their shapes on the grid in a way that blocks the other player.

The Shape of Floatation
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In this activity (on page 2 of the PDF under GPS: Sailboat Design Activity), learners will discover how the shape of an object, not just its weight, determines whether it floats or sinks.

Parachutes
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In this activity, learners will investigate air and gravity through the use of various fabrics by through them in the air. Activity includes step-by-step instructions and extension ideas.

Measurement: How Many Noses Are in Your Arm?
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In this math lesson, learners apply the concepts of ratio and proportion to determine the length of the Statue of Liberty's torch-bearing arm.

Cupcake Delivery
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In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.

Public Key Encryption: Kid Krypto
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In this activity, learners conduct a simulation exercise related to public key encryption and try to intercept a message sent between two learners.

Magnetic Spinner & Compass
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Learners use shop tools and various materials to construct a magnetic spinner and a compass.

Heavy Lifting: Design Squad
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In this engineering challenge, learners design and build a crane out of cardboard to see how heavy a load it can lift.

Tops
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In this activity, learners discover that some things only stand up while they are spinning.

Battleships: Searching Algorithms
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This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships.

Building Tetrahedral Kites
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Working in teams of four, learners build tetrahedral kites following specific instructions and using specific materials.

Draft Detectives
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In this two part activity, learners become draft detectives by constructing their own draft catchers to detect drafts around windows or doors.

Statistics: Wet Heads
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In this math lesson, learners learn how to construct stem and leaf plots. Learners first estimate the number of drops of water that will fit on the head of a penny.

Box Ecology
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This great "re-use it" activity will demonstrate how to transform a greeting card into a box. Once constructed, the box can have many uses like holding special notes or keepsakes.