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Frustrations with Fractions
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In this math activity, learners make a set of fraction cards to play a game that will help relieve their fraction frustrations.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-172.jpg?itok=TFHfvUUk)
¡Libera el globo!
Source Institutions
En esta actividad, los aprendices usarán la lógica para ganar un juego. Dos personas toman turnos quitando uno o dos "cuerdas" de las estacas en el suelo.
Piece It Together: Puzzle Hunt
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In this activity, learners follow clues to find five puzzle pieces, then assemble them. This activity works well with a whole group, individuals, or families.
Mystery Jars: Estimate Contents
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This activity puts a mathematical twist on the familiar “guessing jar.” No guesses allowed, estimates only.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-528.png?itok=HW8YAUAB)
Memory Match
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In this classic memory game (on pages 37-45 of PDF), learners turn over tiles to reveal images on the back.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-454.png?itok=8-UUqpNR)
Hidden Rainbow
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In this math puzzle, one player hides a rainbow of four colors while another player tries to guess the hidden rainbow colors in the correct order.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-200.jpg?itok=8fxklY11)
Tricky Tangrams
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In this activity (on pages 49-54 of PDF), learners play with tangrams, a set of triangles, squares and a parallelogram that can combine into a larger square as well as all sorts of other shapes.
Size Them Up: Learning About Volume and Capacity
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In this activity, learners will put a set of containers in order by capacity. Would the tallest container hold more or less water than the wide, short one?
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-279.png?itok=kmfr1_nc)
Katta Villayatu
Source Institutions
In this activity, learners play a game from India similar to Tic-Tac-Toe. Players take turns placing coins on the game board and sliding the coins along the spaces.
Mystery Jars: Make Your Own: Estimating and Counting
Source Institutions
Learners make a counting/estimating jar to exchange with friends or bring home.
Pocket Change: Math and Coin Toss
Source Institutions
In this activity, learners will play a coin toss game where the highest total wins. Combine coin recognition, addition, and probability with a game learners can play on their own.
Pattern Sticks
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In this activity, learners compete to be the first to win twenty counting pieces. First, learners draw patterns on only one side of four craft sticks.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-443.png?itok=Z9RdaI_u)
Toma Todo
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In this activity, learners play a traditional Mexican game of chance with a twist. Learners take turns spinning a special "Toma Todo" top.
Race to the Dollar
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In this math activity, learners play a card game to practice adding coins quickly, just like a banker. First, learners create coin cards. Next, the cards are dealt to each player.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-480.jpg?itok=gLe0HzOR)
Circle Logic
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This is a deceptively simple game to teach strategy, planning, and pattern analysis. In this game, learners take turns removing tokens from a board, and develop a plan to take the last piece.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-348.jpg?itok=XGd0268Q)
Color Spy
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In this activity (16th on the page), learners play a variation of the "I Spy" game to explore color. Learners work in teams with each team assigned a color.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-291.png?itok=BhWoEs6s)
Toe-Tac-Tic
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In this activity, learners play a game similar to Tic-Tac-Toe. In this version, learners try NOT to get three-in-a-row. The player who gets three-in-a-row first loses!
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-600.jpg?itok=tBAfCzvb)
Sumo
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In this version of a Sumo wrestling bout, players use mathematical skills to move their opponent's counter beyond the track and "out of the ring." Learners reveal playing cards and the player with the
Narrow It Down: Asking Yes-No Questions
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In this activity, the learner asks yes-no questions to identify a secret object (similar to Twenty Questions). This game is easy to adapt for different ages and different kinds of contexts.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-124.jpg?itok=6Im4F9sD)
Bloqueo
Source Institutions
Jugando a este juego, los chicos desarrollan habilidades de lógica, geometría, y visualización espacial. Los jugadores empiezan con una red de hexágonos vacía.