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Showing results 41 to 60 of 63

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In this activity, learners play a card game that explores different size scales--macro, micro and nano.

1 cent - $1 per group Ages 4 - adult 5 to 10 minutes
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In this activity, learners will exercise their imaginations and artistic skills. Appropriate for all ages, learners will create unique pieces to jumpstart storytelling sessions.

$1 - $5 per group Ages 4 - adult 45 to 60 minutes
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In this three-part activity, learners play a game and conduct two simple experiments to explore water and surface tension. Learners will have fun discovering how water "sticks" together.

$1 - $5 per student Ages 8 - 11 10 to 30 minutes
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In this math activity, learners play a game and identify patterns with fun moves and sounds. Discover how dancing and signing involve patterns.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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In this matching activity (3rd activity on the page), learners use their sense of smell to match pairs of opaque containers filled with various smelly items like orange peel, roses, or moth balls.

$1 - $5 per group Ages 4 - 14 5 to 10 minutes
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How do you measure a bubble when it's floating? You can't really, but in this activity, learners can measure the diameter of the ring of suds a bubble leaves on a flat surface.

1 cent - $1 per student Ages 4 - 14 10 to 30 minutes
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In this activity, learners build and play three math games. In the first game, called "Switcheroo," learners place marbles in holes 1 through 4 and 7 through 10.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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In this game, learners each represent a different organism in an environment. They build a web during the activity, and discover how all the players in an ecosystem depend on each other.

$1 - $5 per group Ages 8 - 14 30 to 45 minutes
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This activity (on page 2 of the PDF under SciGirls Activity: Tug O' War) is a full inquiry investigation into tug-of-war physics. Groups of learners will test two tug-of-war strategies.

$10 - $20 per group Ages 8 - 14 2 to 4 hours
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In this activity, learners construct three math puzzles out of simple materials like wood, string, and Styrofoam.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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In this activity, one person acts as a human robot while another acts as their developer by programming their actions.

$1 - $5 per group Ages 6 - 14 10 to 30 minutes
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In this activity about the human heart (on page 5 of the PDF), learners work in teams to simulate the volume of blood moved through the circulatory system by transferring liquid into--and through--a s

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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While playing a game, learners discover how the Endangered Species Act works in the United States. Learners move along a game board by answering questions correctly.

1 cent - $1 per student Ages 6 - 14 10 to 30 minutes
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In this activity, learners can play two card games related to endangered species, specifically North American amphibians.

1 cent - $1 Ages 6 - 11 5 to 10 minutes
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In this math activity, learners practice comparing fractions.

1 cent - $1 per group Ages 8 - 11 5 to 10 minutes
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In this game, learners strategize to win the most cards by building number equations. Learners practice operations (addition, subtraction, multiplication, and division) to construct their equations.

1 cent - $1 per group Ages 6 - 11 10 to 30 minutes
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In this math game (Page 9 of the Are You Game? PDF), learners determine what makes a spinner fair or unfair. Learners first play a round with a pre-made spinner that isn't very fair.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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In this activity, learners will participate in a scavenger hunt involving sizes, shapes, and numbers. This activity works well with a whole group, individuals, or families.

1 cent - $1 per student Ages 6 - 14 10 to 30 minutes
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In this activity, learners use maps to locate the Arctic region and use a word game to discover the types of resource people need to survive in the extreme climate.

$1 - $5 per group Ages 4 - 11 30 to 45 minutes
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In this activity, learners will explore probability using dice. They will predict and then roll the dice to observe how many rolls it would take to repeat a matching pair. Learn track predictions vs.

1 cent - $1 per group Ages 6 - 14 5 to 10 minutes