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Use the Zoo Calendar (page 1 of PDF) to involve learners in interdisciplinary, whole language, and writing activities about ecological concepts.

$5 - $10 per group Ages 6 - 11 1 to 4 weeks
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In this activity, learners explore the concepts of natural selection and observable traits in a game that can be played at home.

$5 - $10 per group Ages 4 - 14 10 to 30 minutes
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In this online version of the classic paper and pencil game, learners practice looking ahead to anticipate an opponent's move.

1 cent - $1 per student Ages 6 - 11 5 to 10 minutes
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In this activity, learners use cooperation and logical thinking to find solutions to network problems on the playground.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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In this activity, learners follow clues to find five puzzle pieces, then assemble them. This activity works well with a whole group, individuals, or families.

1 cent - $1 per group Ages 6 - 14 10 to 30 minutes
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In this outdoor game, learners play the roles of gray or red squirrels gathering and storing a supply of food in "fall" and recovering enough of them to survive the "winter." Learners carry bags repre

$5 - $10 per group Ages 6 - 11 45 to 60 minutes
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This activity puts a mathematical twist on the familiar “guessing jar.” No guesses allowed, estimates only.

1 cent - $1 per group Ages 4 - 14 5 to 10 minutes
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In this classic memory game (on pages 37-45 of PDF), learners turn over tiles to reveal images on the back.

1 cent - $1 per group Ages 4 - 11 45 to 60 minutes
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In this activity, learners will build ramps and test how the laws of physics apply do different objects. Learners will explore physics and cause and effect through this activity.

$1 - $5 per group Ages 4 - 14 45 to 60 minutes
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In this activity, the learner asks yes-no questions to identify a secret object (similar to Twenty Questions). This game is easy to adapt for different ages and different kinds of contexts.

free Ages 4 - 14 5 to 10 minutes
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This activity is on page 10 (continued on the right side of page 11) of the pdf, part of the Forest Animals Discovery Box. In this game, learners act out the food web.

free Ages 4 - 6 10 to 30 minutes
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In this activity, learners explore the Great Plains.

$1 - $5 per group Ages 4 - 11 30 to 45 minutes
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In this game, learners take turns guessing toy animals from around their house based on the toy's characteristics.

free Ages 4 - 11 10 to 30 minutes
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In this activity, learners use a model for how fishing affects marine life populations, and will construct explanations for one of the reasons why fish populations are declining.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
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In this design challenge, learners will use computational thinking to design their own board game.

1 cent - $1 per student Ages 8 - adult 30 to 45 minutes
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In this activity, some learners pretend to be wolves, while the other learners pretend to be the prey of the wolf. The goal of the simulation is to have the wolves work together to survive.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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In this online game, learners run an outer space drink stand and thirsty alien customers are on the way.

free Ages 8 - 11 10 to 30 minutes
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In this math activity, learners explore probability as they play a game. Learners will categorize everyday events as either impossible, possible or certain.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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In this math puzzle, one player hides a rainbow of four colors while another player tries to guess the hidden rainbow colors in the correct order.

$1 - $5 per group Ages 6 - 11 5 to 10 minutes
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In this math lesson, learners play two different games to help them understand coordinates. First, learners read the book, "The Fly on the Ceiling," by Julie Glass.

1 cent - $1 per group Ages 8 - 11 30 to 45 minutes