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Showing results 1 to 15 of 15

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In this math lesson, learners count and compare amounts of money less than or equal to one dollar.

$5 - $10 per group Ages 6 - 8 1 to 2 hours
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This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships.

1 cent - $1 per group Ages 8 - adult 30 to 45 minutes
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In this sorting activity, learners play a game in which they try to identify the largest number of differences between two objects.

free Ages 8 - 11 10 to 30 minutes
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In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.

free Ages 11 - adult 1 to 2 hours
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Learners use their opponent's clues and a compass rose to find the hidden treasure on a map. Learners use problem solving and coordinate grid skills as they hunt for treasure.

1 cent - $1 per group Ages 8 - 11 5 to 10 minutes
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This activity puts a mathematical twist on the familiar “guessing jar.” No guesses allowed, estimates only.

1 cent - $1 per group Ages 4 - 14 5 to 10 minutes
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In this activity, learners play a game from India similar to Tic-Tac-Toe. Players take turns placing coins on the game board and sliding the coins along the spaces.

free Ages 6 - 11 5 to 10 minutes
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In this math activity, learners play a card game to practice adding coins quickly, just like a banker. First, learners create coin cards. Next, the cards are dealt to each player.

1 cent - $1 per group Ages 6 - 11 10 to 30 minutes
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In this activity, learners play a game similar to Tic-Tac-Toe. In this version, learners try NOT to get three-in-a-row. The player who gets three-in-a-row first loses!

free Ages 6 - 11 Under 5 minutes
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In this activity, learners practice matching and subitizing as they create the longest domino train possible.

$5 - $10 per group Ages 4 - 8 10 to 30 minutes
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In this activity, learners use various dress-up or costume pieces to play a game of change.

$10 - $20 per group Ages 4 - 8 5 to 10 minutes
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This activity lets learners participate in the process of reconstructing a phylogenetic tree and introduces them to several core bioinformatics concepts, particularly in relation to evolution.

1 cent - $1 per group Ages 8 - 18 30 to 45 minutes
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Learners combine counting, multiples, and number patterns with jumping up and down. To start, pick a counting number.

free Ages 4 - 14 5 to 10 minutes
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In this math activity, learners play a game and try to collect the most cards by guessing if the next number to appear will be odd or even.

$1 - $5 per group Ages 4 - 8 5 to 10 minutes
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In this activity, learners find as many combinations of a hundred as they can using various puzzle pieces from a hundred square grid paper.

1 cent - $1 per student Ages 6 - 11 5 to 10 minutes