Search Results
Showing results 1 to 20 of 20
Robot Hands
Source Institutions
This activity (on page 2) explores how sensing is part of robotics. Learners try tying their shoes with different constraints.
Kid Machine
Source Institutions
This activity is on page 3 (continued on page 2) of the pdf, part of the Simple Machines Discovery Box. In this fun activity, learners "create" a complex machine by simulating the parts in action.
Make a Garbage Bag Kite
Source Institutions
Make a kite out of a garbage bag, shower curtain, painting tarp--anything light, thin, flexible and plastic!
Get-Moving Game
Source Institutions
In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.
Pedal Power
Source Institutions
In this engineering activity, learners examine bicycle mechanics and gear ratios. Learners determine which gears will help them bike a set course in the shortest amount of time.
As Straight as a Pole
Source Institutions
In this engineering activity (page 3 of PDF), young learners investigate how a pole can be made stable by “planting” its base in the ground or adding supports to the base.
Up, Up and Away with Bottles
Source Institutions
In this activity, learners make water rockets to explore Newton's Third Law of Motion. Learners make the rockets out of plastic bottles and use a bicycle pump to pump them with air.
Kites
Source Institutions
In this engineering/design activity, learners make a kite, fly it, and then work to improve the design. Learners explore how their kite design variations affect flight.
Paper Airplane Contest
Source Institutions
In this fun physics activity (page 9 of the pdf), learners take part in a paper airplane design challenge.
Straws and Airplanes
Source Institutions
Create airplanes from straws and geometric shapes. Test them out to see how far they can fly, or how accurately they can be aimed.
Dance Pad Mania
Source Institutions
Make your own "Dance Dance Revolution" dance pad! In this design challenge activity, learners work in teams to build a dance pad that lets you use your feet to sound a buzzer or flash a light.
Tennis Anyone?
Source Institutions
In this activity, learners explore sports engineering and advanced materials development.
Program a Friend
Source Institutions
In this activity (on page 2), one person "programs" the other like a robot to move through a space, trying to get them to avoid obstacles and reach a goal.
FlyBy Math: Distance-Rate-Time Problems in Air Traffic Control
Source Institutions
In this small-group activity, learners assume the roles of pilots, air traffic controllers, and NASA scientists to solve five Air Traffic Control (ATC) problems.
Convenient Carrier
Source Institutions
In this design challenge activity, learners invent a convenient way for someone using crutches or a wheelchair to carry small personal items.
Balloon Drive
Source Institutions
In this challenge, learners make a helium balloon hover in one spot and then move it through an obstacle course using air currents.
Building Houses: Build a Cardboard Tube House
Source Institutions
Build a house you can fit inside, using cardboard tubes.
Family Flyers
Source Institutions
In this activity, learners work in teams to build and test paper airplanes. Learners try to fly their airplanes directly on the runway and earn points for accuracy.
Metal Heads
Source Institutions
Pairs of learners play the roles of programmer and robot. The programmer gives specific directions to the robot to accomplish a simple task (e.g. walk across the room and pick up a pencil).
Sky Floater Challenge
Source Institutions
In this design challenge activity, learners make a balloon hover at eye level for five seconds, and then make it move by creating air currents.