Search Results
Showing results 1 to 17 of 17
Cleaning with Dirt
Source Institutions
Learners build a filter from old soda bottles and dirt. They create polluted water, and pour it through their filter to clean it.
Caution! Wildlife Crossing
Source Institutions
In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.
Get-Moving Game
Source Institutions
In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.
Helping Hand
Source Institutions
In this invention challenge activity, learners see how many objects they can grab with a homemade "bionic" arm.
As Straight as a Pole
Source Institutions
In this engineering activity (page 3 of PDF), young learners investigate how a pole can be made stable by “planting” its base in the ground or adding supports to the base.
Glow Up
Source Institutions
In this activity, learners explore chemiluminescence and fluorescence. Learners examine 3 different solutions in regular light, in the dark with added bleach solution, and under a black light.
Paper Maker
Source Institutions
Learners make their own paper. They start by shredding old newspaper, clean toilet paper, and clean paper towels.
Pollution Diffusion
Source Institutions
Learners design their own experiment to investigate how pollution diffuses through ground material.
Designing Bandages
Source Institutions
Learners design different shaped bandages for different purposes. First, they draw their designs on paper.
Nano Latch-n-Catch
Source Institutions
In this activity, learners design a therapeutic agent to image and/or cure various diseases in the respiratory system.
Stem Cell Differentiation Game
Source Institutions
This game uses a modified Uno deck to review concepts related to stem cell research and diabetes.
Plastics the Second Time Around
Source Institutions
In this activity, learners test and compare the physical properties of thermoplastic polymers. Learners compare different plastics based on their color, degree of transparency, texture, and density.
Phylogenetics
Source Institutions
This activity lets learners participate in the process of reconstructing a phylogenetic tree and introduces them to several core bioinformatics concepts, particularly in relation to evolution.
Molecular Menagerie
Source Institutions
In this activity, learners use molecular model kits to construct familiar molecules like lactose, caffeine, and Aspirin.
Mating Game
Source Institutions
In this game (on pages 14-21), learners explore how each human being inherits genetic traits such as eye color.
Survivors! The People of the Arctic
Source Institutions
In this activity, learners use maps to locate the Arctic region and use a word game to discover the types of resource people need to survive in the extreme climate.
For the Birds
Source Institutions
In this activity, learners will explore nature by creating food for birds. Learners will develop fine motor skills and engage in nature observation through this activity.