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Our Sense of Sight: Color Vision
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In this activity, learners investigate color vision as well as plan and conduct their own experiments.

Landing the Rover
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In this team design challenge (page 19-24 of PDF), learners "land" a model Lunar Rover in a model Landing Pod (both previously built in activities #3 and #4 in PDF).

Extreme Sounds
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This activity (on page 2 of the PDF under SciGirls Activity: Extreme Sounds) is a full inquiry investigation into sound.

How Quick Are Your Responses?
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In this activity (on page 134 of the PDF), learners explore reaction time.
Growing Plants: Track Their Growth
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In this activity, learners will be working with predictions with a time frame of one week, or longer. Start by planting seedlings.

Life Size: What's in a microbe?
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In this activity on page 3 of the PDF, learners visualize the relative size and structural differences between microbes that have the potential to cause disease.

Exploring a Complex Space-Filling Shape
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In this activity, learners build a paper stellated rhombic dodecahedron, a three-dimensional 12-pointed star.

Design a Lunar Rover!
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In this team design challenge (page 2-10 of PDF), learners design and build a model of a Lunar Transport Rover that will carry equipment and people on the surface of the Moon.

Soap-Film Interference Model: Get on our wavelength!
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By making models of light waves with paper, learners can understand why different colors appear in bubbles.

CyberOlympic Card Game
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In this Cyberchase activity, learners use numbers to create CyberOlympic teams with the fastest times.

Design a Landing Pod!
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In this team design challenge (page 11-18 of PDF), learners design and build a Landing Pod for a model Lunar Rover (previously built in activity on page 1-10 of PDF).
Giant Museum: Create a Scale Model
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In this activity, learners will predict the size of a giant scale model of a comb or other rectangular object, then make one. If you tripled the size of a dollar bill, could you sit on it?

A Towering Achievement
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In this experience, learners use the internet to research physical details about Chihuly's Fireworks of Glass "Tower" and "Ceiling" and consider the decisions Chihuly had to make as he was planning th

Earth's Water: A Drop in Your Cup
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This creative lesson plan provides a visual way for learners to gain knowledge about the finite amount of fresh water on Earth and encourages the discussion of the various ways to conserve this resour

The Poor Cartographer: Graph Coloring
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In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors.

Pico Cricket Compass
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Learners can program a compass to draw a circle by itself using a Pico Cricket, some Legos, and lots of tape! Pico Cricket is required.

Mapping Sea Level Rise
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In this activity related to climate change, learners create and explore topographical maps as a means of studying sea level rise.

Reflections
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In this activity, learners play a game and use pattern blocks to explore mirror images and reflection.

Programming Languages: Marching Orders
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In this activity about computer programming, learners follow instructions in a variety of ways in order to successfully draw figures.

The Snack Shop
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In this math activity (Page 11 of the Dining Out! PDF), younger learners count out the total amount of money needed to purchase trail mix using the fewest number of bills/coins possible.