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In this activity, learners conduct a simulation exercise related to public key encryption and try to intercept a message sent between two learners.

free Ages 11 - 18 30 to 45 minutes
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In this activity, learners will explore coding by arranging words and phrases to create an order of operations in this low tech version of computer programming.

1 cent - $1 per student Ages 6 - 14 30 to 45 minutes
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In this interdisciplinary activity, learners create a Space Weather Action Center (SWAC) to monitor solar storms and develop real SWAC news reports.

Over $20 per group Ages 8 - 14 4 to 24 hours
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In this robotics activity, learners find ways to express emotions and feelings using only body movements, not facial expressions.

free Ages 8 - 14 45 to 60 minutes
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In this activity, learners explore electronic communication, the Morse Code system, and advances all the way through text messaging. Learners build a simple circuit, send messages to one another.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors.

1 cent - $1 per group Ages 6 - 18 30 to 45 minutes
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In this activity related to computer programming, learners give directions to a "robot" (either an adult or another learner) and find out which instructions the robot is able to follow, and how their

$1 - $5 per group Ages 6 - 18 10 to 30 minutes
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In this activity about computer programming, learners follow instructions in a variety of ways in order to successfully draw figures.

1 cent - $1 per group Ages 6 - 18 45 to 60 minutes
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Use this model to demonstrate the goal of NASA's Kepler Mission: to find extrasolar planets through the transit method.

Over $20 per group Ages 11 - 18 10 to 30 minutes
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In this activity, learners create night lights using a plastic cup, programmable PICO Cricket, tri-color LED, and sensor.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
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In this activity, learners create painting machines that can paint moving forwards and backwards.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
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In this computer science activity about finite-state automaton (on page 45 of the PDF), learners use a map and choose various pathways to find Treasure Island.

1 cent - $1 per student Ages 8 - 14 45 to 60 minutes
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In this activity, learners use cooperation and logical thinking to find solutions to network problems on the playground.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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In this technology activity, learners explore digital imaging and pixels. Learners "transmit" an image to a partner by creating an image on grid paper.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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In this data activity, learners analyze data from coral reef snapshots taken by scientists at the Virginia Institute of Marine Science.

free Ages 11 - 18 45 to 60 minutes
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In this activity, learners listen to songs and decode hidden messages based on the same principle as a modem. As a final challenge, learners decode the binary messages in a music video.

free Ages 6 - 18 30 to 45 minutes
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In this activity, learners work in teams to simulate the process used by Global Positioning Systems (GPS) to determine the location of a fallen meteorite in Antarctica.

$1 - $5 per student Ages 11 - 18 10 to 30 minutes
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In this activity, learners explore the concept of how engineering solved the problem of human/computer interface.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners make their own binary code bracelets by translating their initials into 0s and 1s represented by beads of 2 different colors.

1 cent - $1 per student Ages 8 - 18 10 to 30 minutes
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In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.

Over $20 per group Ages 11 - 18 1 to 2 hours