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In this activity, learners build a game that tests their steadiness. Learners construct the game board by setting up an electrical circuit and a wand.

$5 - $10 per student Ages 6 - 11 10 to 30 minutes
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In this activity, young learners will explore light and darkness through flashlight play.

$1 - $5 per group Ages 4 - 8 10 to 30 minutes
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Players take turns adding shapes made of three squares to a grid. They try to fit their shapes on the grid in a way that blocks the other player.

free Ages 4 - 14 10 to 30 minutes
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In this cooperative game, learners devise strategies about sharing a small space with each other.

$1 - $5 per group Ages 6 - 14 10 to 30 minutes
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In this game, learners create flash cards with an image on one side (of an animal, for example) and the sound that animal makes on the other.

$1 - $5 per group Ages 6 - adult 10 to 30 minutes
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As learners play this strategy game, they develop understanding of squares, area, and perimeter. On each turn, a player draws a line between two dots next to each other on the grid.

free Ages 4 - 14 10 to 30 minutes
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In this math game, learners try to earn the most points by winning stacks of four dice. Learners practice number recognition and addition skills.

$1 - $5 per group Ages 8 - 11 10 to 30 minutes
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In this adapted version of poker, learners practice writing chemical formulas by playing this chemistry card game.

$1 - $5 per group Ages 11 - 18 10 to 30 minutes
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In this activity, multiple learners will use a game with ballloons to learn about coqui frog behavior.

$5 - $10 per group Ages 4 - 11 10 to 30 minutes
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In this sorting activity, learners play a game in which they try to identify the largest number of differences between two objects.

free Ages 8 - 11 10 to 30 minutes
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In this outdoor activity, learners review the parts of the synapse and their functions by playing a game.

free Ages 11 - 18 10 to 30 minutes
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In this activity, learners play a game that models what happens as stem cells differentiate into different cell types.

$1 - $5 per group Ages 11 - 18 10 to 30 minutes
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These three short activities challenge groups to fit objects through paper and index cards: "Slots" presents the challenge for one learner to figure out which objects fit through a hole cut by another

1 cent - $1 per group Ages 4 - 14 10 to 30 minutes
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In this math activity, learners play a probability game and try to be the first to get to the end of the game board path .This activity guide contains a material list, black line masters for the game

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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In this online activity, learners find out whether they are smart enough to survive as a plant.

free Ages 11 - adult 10 to 30 minutes
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In this math activity, learners play a game in which every roll can earn you counters, but if you roll the wrong number (6), you have to put everything back.

1 cent - $1 per group Ages 4 - 8 10 to 30 minutes
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In this Cyberchase activity, learners use numbers to create CyberOlympic teams with the fastest times.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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In this Cyberchase activity, use grid coordinates to share secret pictures with a friend. Color squares of a grid to make a picture (like a smiley face) that you keep hidden from the other person.

1 cent - $1 per student Ages 8 - 11 10 to 30 minutes
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In this activity, the learner will explore hand eye coordination while using a variation of the ball and cup game.

1 cent - $1 per student Ages 4 - 14 10 to 30 minutes
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In this Cyberchase activity, roll the die and count off spaces on the game board to earn money and collect CyberSquad autographs. To win the game, be the first to buy four different autographs.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes