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Showing results 1 to 20 of 55

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This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships.

1 cent - $1 per group Ages 8 - adult 30 to 45 minutes
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In this game, learners build up six stacks of cards in the middle of the table, face up, in order from 1 at the bottom to 20 on the top. The first player to get rid of all his cards is the winner.

1 cent - $1 per group Ages 6 - 11 5 to 10 minutes
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In this math lesson, learners play a game to identify the properties of prime, composite, abundant, deficient and perfect numbers.

1 cent - $1 per group Ages 11 - 14 45 to 60 minutes
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In this game, learners use clues to identify mystery shapes. Use everyday objects (like from the pantry) as the shapes.

1 cent - $1 per group Ages 4 - 8 30 to 45 minutes
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In this math game (Page 14 of the Are You Game? PDF), learners determine the probability of getting an even versus an odd product using the numbers on a regular deck of cards.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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In this math game (Page 17 of the Are You Game? PDF), learners investigate probability by tossing coins.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
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This activity lets learners participate in the process of reconstructing a phylogenetic tree and introduces them to several core bioinformatics concepts, particularly in relation to evolution.

1 cent - $1 per group Ages 8 - 18 30 to 45 minutes
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In this activity, reuse two-liter bottles to create bowling pins. Learners practice math skills and develop a concept of verifying answers, while bowling and keeping score.

1 cent - $1 per group Ages 4 - 8 10 to 30 minutes
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In this activity, learners play a game and use pattern blocks to explore mirror images and reflection.

1 cent - $1 per student Ages 4 - 8 45 to 60 minutes
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In this Cyberchase activity, learners play a simple game using 15 paper dragons (or any 15 objects). One of the 15 dragons is red. Learners try to make their opponent take the red piece.

1 cent - $1 per group Ages 8 - 11 5 to 10 minutes
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In this math game (Page 15 of the Dining Out! PDF), learners figure discounts and/or profit increases for various food totals. Learners add decimals to $100.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
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This activity focuses on interactions within Earth systems and the effects of human activities. In this activity learners build a biomass pyramid.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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In this interactive board game, learners "hire" different types of scientists to help canine character Ruff Ruffman solve unusual problems.

1 cent - $1 per student Ages 6 - 11 45 to 60 minutes
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This game introduces learners to the scale of the greenhouse gas problem, plus technologies that already exist to dramatically reduce our carbon emissions and prevent climate change.

1 cent - $1 per group Ages 14 - adult 2 to 4 hours
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In this activity, learners can play two card games related to endangered species, specifically North American amphibians.

1 cent - $1 Ages 6 - 11 5 to 10 minutes
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In this online version of the classic paper and pencil game, learners practice looking ahead to anticipate an opponent's move.

1 cent - $1 per student Ages 6 - 11 5 to 10 minutes
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In this activity, learners use cooperation and logical thinking to find solutions to network problems on the playground.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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In this activity, learners follow clues to find five puzzle pieces, then assemble them. This activity works well with a whole group, individuals, or families.

1 cent - $1 per group Ages 6 - 14 10 to 30 minutes
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In this classic memory game (on pages 37-45 of PDF), learners turn over tiles to reveal images on the back.

1 cent - $1 per group Ages 4 - 11 45 to 60 minutes
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In this design challenge, learners will use computational thinking to design their own board game.

1 cent - $1 per student Ages 8 - adult 30 to 45 minutes